@Properties(inherit=Bullet3OpenCL.class) public class b3GpuGenericConstraint extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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b3GpuGenericConstraint()
Default native constructor.
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b3GpuGenericConstraint(long size)
Native array allocator.
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b3GpuGenericConstraint(Pointer p)
Pointer cast constructor.
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address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic b3GpuGenericConstraint()
public b3GpuGenericConstraint(long size)
Pointer.position(long).public b3GpuGenericConstraint(Pointer p)
Pointer(Pointer).public b3GpuGenericConstraint position(long position)
public b3GpuGenericConstraint getPointer(long i)
getPointer in class Pointerpublic int m_constraintType()
public b3GpuGenericConstraint m_constraintType(int setter)
public int m_rbA()
public b3GpuGenericConstraint m_rbA(int setter)
public int m_rbB()
public b3GpuGenericConstraint m_rbB(int setter)
public float m_breakingImpulseThreshold()
public b3GpuGenericConstraint m_breakingImpulseThreshold(float setter)
public b3GpuGenericConstraint m_pivotInA(b3Vector3 setter)
public b3GpuGenericConstraint m_pivotInB(b3Vector3 setter)
@ByRef public b3Quaternion m_relTargetAB()
public b3GpuGenericConstraint m_relTargetAB(b3Quaternion setter)
public int m_flags()
public b3GpuGenericConstraint m_flags(int setter)
public int m_uid()
public b3GpuGenericConstraint m_uid(int setter)
public int m_padding(int i)
public b3GpuGenericConstraint m_padding(int i, int setter)
@MemberGetter public IntPointer m_padding()
public int getRigidBodyA()
public int getRigidBodyB()
public int isEnabled()
public float getBreakingImpulseThreshold()
public void getInfo1(@Cast(value="unsigned int*") IntPointer info, @Const b3RigidBodyData bodies)
public void getInfo1(@Cast(value="unsigned int*") IntBuffer info, @Const b3RigidBodyData bodies)
public void getInfo1(@Cast(value="unsigned int*") int[] info, @Const b3RigidBodyData bodies)
public void getInfo2(b3GpuConstraintInfo2 info, @Const b3RigidBodyData bodies)
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