@NoOffset @Properties(inherit=Bullet3OpenCL.class) public class b3GpuJacobiContactSolver extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
b3GpuJacobiContactSolver(Pointer p)
Pointer cast constructor.
|
b3GpuJacobiContactSolver(Pointer ctx,
Pointer device,
Pointer queue,
int pairCapacity) |
| Modifier and Type | Method and Description |
|---|---|
void |
solveContacts(int numBodies,
Pointer bodyBuf,
Pointer inertiaBuf,
int numContacts,
Pointer contactBuf,
b3Config config,
int static0Index) |
void |
solveGroupHost(b3RigidBodyData bodies,
b3InertiaData inertias,
int numBodies,
b3Contact4 manifoldPtr,
int numManifolds,
b3JacobiSolverInfo solverInfo) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic b3GpuJacobiContactSolver(Pointer p)
Pointer(Pointer).public void solveContacts(int numBodies,
@Cast(value="cl_mem")
Pointer bodyBuf,
@Cast(value="cl_mem")
Pointer inertiaBuf,
int numContacts,
@Cast(value="cl_mem")
Pointer contactBuf,
@Const @ByRef
b3Config config,
int static0Index)
public void solveGroupHost(b3RigidBodyData bodies, b3InertiaData inertias, int numBodies, b3Contact4 manifoldPtr, int numManifolds, @Const @ByRef b3JacobiSolverInfo solverInfo)
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