@NoOffset @Properties(inherit=BulletCollision.class) public class btManifoldResult extends btDiscreteCollisionDetectorInterface.Result
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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btManifoldResult() |
btManifoldResult(btCollisionObjectWrapper body0Wrap,
btCollisionObjectWrapper body1Wrap) |
btManifoldResult(long size)
Native array allocator.
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btManifoldResult(Pointer p)
Pointer cast constructor.
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address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic btManifoldResult(Pointer p)
Pointer(Pointer).public btManifoldResult(long size)
Pointer.position(long).public btManifoldResult()
public btManifoldResult(@Const btCollisionObjectWrapper body0Wrap, @Const btCollisionObjectWrapper body1Wrap)
public btManifoldResult position(long position)
public btManifoldResult getPointer(long i)
getPointer in class Pointerpublic void setPersistentManifold(btPersistentManifold manifoldPtr)
public btPersistentManifold getPersistentManifold()
public void setShapeIdentifiersA(int partId0,
int index0)
btDiscreteCollisionDetectorInterface.ResultsetShapeIdentifiersA in class btDiscreteCollisionDetectorInterface.Resultpublic void setShapeIdentifiersB(int partId1,
int index1)
setShapeIdentifiersB in class btDiscreteCollisionDetectorInterface.Resultpublic void addContactPoint(@Const @ByRef btVector3 normalOnBInWorld, @Const @ByRef btVector3 pointInWorld, @Cast(value="btScalar") double depth)
addContactPoint in class btDiscreteCollisionDetectorInterface.Resultpublic void refreshContactPoints()
@Const public btCollisionObjectWrapper getBody0Wrap()
@Const public btCollisionObjectWrapper getBody1Wrap()
public void setBody0Wrap(@Const btCollisionObjectWrapper obj0Wrap)
public void setBody1Wrap(@Const btCollisionObjectWrapper obj1Wrap)
@Const public btCollisionObject getBody0Internal()
@Const public btCollisionObject getBody1Internal()
@Cast(value="btScalar") public double m_closestPointDistanceThreshold()
public btManifoldResult m_closestPointDistanceThreshold(double setter)
@Cast(value="btScalar") public static double calculateCombinedRestitution(@Const btCollisionObject body0, @Const btCollisionObject body1)
@Cast(value="btScalar") public static double calculateCombinedFriction(@Const btCollisionObject body0, @Const btCollisionObject body1)
@Cast(value="btScalar") public static double calculateCombinedRollingFriction(@Const btCollisionObject body0, @Const btCollisionObject body1)
@Cast(value="btScalar") public static double calculateCombinedSpinningFriction(@Const btCollisionObject body0, @Const btCollisionObject body1)
@Cast(value="btScalar") public static double calculateCombinedContactDamping(@Const btCollisionObject body0, @Const btCollisionObject body1)
@Cast(value="btScalar") public static double calculateCombinedContactStiffness(@Const btCollisionObject body0, @Const btCollisionObject body1)
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