@NoOffset @Properties(inherit=BulletCollision.class) public class btPersistentManifold extends btTypedObject
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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btPersistentManifold() |
btPersistentManifold(btCollisionObject body0,
btCollisionObject body1,
int arg2,
double contactBreakingThreshold,
double contactProcessingThreshold) |
btPersistentManifold(long size)
Native array allocator.
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btPersistentManifold(Pointer p)
Pointer cast constructor.
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getObjectType, m_objectType, m_objectTypeaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic btPersistentManifold(Pointer p)
Pointer(Pointer).public btPersistentManifold(long size)
Pointer.position(long).public btPersistentManifold()
public btPersistentManifold(@Const btCollisionObject body0, @Const btCollisionObject body1, int arg2, @Cast(value="btScalar") double contactBreakingThreshold, @Cast(value="btScalar") double contactProcessingThreshold)
public btPersistentManifold position(long position)
public btPersistentManifold getPointer(long i)
getPointer in class Pointerpublic int m_companionIdA()
public btPersistentManifold m_companionIdA(int setter)
public int m_companionIdB()
public btPersistentManifold m_companionIdB(int setter)
public int m_index1a()
public btPersistentManifold m_index1a(int setter)
@Const public btCollisionObject getBody0()
@Const public btCollisionObject getBody1()
public void setBodies(@Const btCollisionObject body0, @Const btCollisionObject body1)
public void clearUserCache(@ByRef btManifoldPoint pt)
public int getNumContacts()
public void setNumContacts(int cachedPoints)
@ByRef public btManifoldPoint getContactPoint(int index)
@Cast(value="btScalar") public double getContactBreakingThreshold()
public void setContactBreakingThreshold(@Cast(value="btScalar") double contactBreakingThreshold)
public void setContactProcessingThreshold(@Cast(value="btScalar") double contactProcessingThreshold)
public int getCacheEntry(@Const @ByRef btManifoldPoint newPoint)
public int addManifoldPoint(@Const @ByRef btManifoldPoint newPoint, @Cast(value="bool") boolean isPredictive)
public int addManifoldPoint(@Const @ByRef btManifoldPoint newPoint)
public void removeContactPoint(int index)
public void replaceContactPoint(@Const @ByRef btManifoldPoint newPoint, int insertIndex)
@Cast(value="bool") public boolean validContactDistance(@Const @ByRef btManifoldPoint pt)
public void refreshContactPoints(@Const @ByRef btTransform trA, @Const @ByRef btTransform trB)
public void clearManifold()
public int calculateSerializeBufferSize()
@Cast(value="const char*") public BytePointer serialize(@Const btPersistentManifold manifold, Pointer dataBuffer, btSerializer serializer)
public void deSerialize(@Const btPersistentManifoldDoubleData manifoldDataPtr)
public void deSerialize(@Const btPersistentManifoldFloatData manifoldDataPtr)
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