| Package | Description |
|---|---|
| org.bytedeco.bullet.BulletCollision |
| Modifier and Type | Class and Description |
|---|---|
class |
btBox2dBox2dCollisionAlgorithm
box-box collision detection
|
class |
btBoxBoxCollisionAlgorithm
box-box collision detection
|
class |
btCompoundCollisionAlgorithm
btCompoundCollisionAlgorithm supports collision between CompoundCollisionShapes and other collision shapes
|
class |
btCompoundCompoundCollisionAlgorithm
btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
|
class |
btConvex2dConvex2dAlgorithm
The convex2dConvex2dAlgorithm collision algorithm support 2d collision detection for btConvex2dShape
Currently it requires the btMinkowskiPenetrationDepthSolver, it has support for 2d penetration depth computation
|
class |
btConvexConcaveCollisionAlgorithm
btConvexConcaveCollisionAlgorithm supports collision between convex shapes and (concave) trianges meshes.
|
class |
btConvexConvexAlgorithm
The convexConvexAlgorithm collision algorithm implements time of impact, convex closest points and penetration depth calculations between two convex objects.
|
class |
btGImpactCollisionAlgorithm
Collision Algorithm for GImpact Shapes
/**
For register this algorithm in Bullet, proceed as following:
|
class |
btSphereBoxCollisionAlgorithm
btSphereBoxCollisionAlgorithm provides sphere-box collision detection.
|
class |
btSphereSphereCollisionAlgorithm
btSphereSphereCollisionAlgorithm provides sphere-sphere collision detection.
|
class |
btSphereTriangleCollisionAlgorithm
btSphereSphereCollisionAlgorithm provides sphere-sphere collision detection.
|
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