void |
btDiscreteCollisionDetectorInterface.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btBoxBoxDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btGjkPairDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
SphereTriangleDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btDiscreteCollisionDetectorInterface.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btBoxBoxDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btGjkPairDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
SphereTriangleDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btGjkPairDetector.getClosestPointsNonVirtual(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |