static void |
btPolyhedralContactClipping.clipFaceAgainstHull(btVector3 separatingNormal,
btConvexPolyhedron hullA,
btTransform transA,
btVector3Array worldVertsB1,
btVector3Array worldVertsB2,
double minDist,
double maxDist,
btDiscreteCollisionDetectorInterface.Result resultOut) |
static void |
btPolyhedralContactClipping.clipHullAgainstHull(btVector3 separatingNormal1,
btConvexPolyhedron hullA,
btConvexPolyhedron hullB,
btTransform transA,
btTransform transB,
double minDist,
double maxDist,
btVector3Array worldVertsB1,
btVector3Array worldVertsB2,
btDiscreteCollisionDetectorInterface.Result resultOut) |
static boolean |
btPolyhedralContactClipping.findSeparatingAxis(btConvexPolyhedron hullA,
btConvexPolyhedron hullB,
btTransform transA,
btTransform transB,
btVector3 sep,
btDiscreteCollisionDetectorInterface.Result resultOut) |
void |
btDiscreteCollisionDetectorInterface.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btBoxBoxDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btGjkPairDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
SphereTriangleDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |
void |
btDiscreteCollisionDetectorInterface.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btBoxBoxDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btGjkPairDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
SphereTriangleDetector.getClosestPoints(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw,
boolean swapResults) |
void |
btGjkPairDetector.getClosestPointsNonVirtual(btDiscreteCollisionDetectorInterface.ClosestPointInput input,
btDiscreteCollisionDetectorInterface.Result output,
btIDebugDraw debugDraw) |