| Package | Description |
|---|---|
| org.bytedeco.bullet.BulletCollision |
| Modifier and Type | Method and Description |
|---|---|
btIndexedMeshArray |
btTriangleIndexVertexArray.getIndexedMeshArray() |
btIndexedMeshArray |
btIndexedMeshArray.getPointer(long i) |
btIndexedMeshArray |
btIndexedMeshArray.position(long position) |
btIndexedMeshArray |
btIndexedMeshArray.put(btIndexedMeshArray other) |
| Modifier and Type | Method and Description |
|---|---|
void |
btIndexedMeshArray.copyFromArray(btIndexedMeshArray otherArray) |
btIndexedMeshArray |
btIndexedMeshArray.put(btIndexedMeshArray other) |
| Constructor and Description |
|---|
btIndexedMeshArray(btIndexedMeshArray otherArray)
Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
|
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