static void |
BulletCollision.btExpandPortal(btMprSimplex_t portal,
btMprSupport_t v4) |
static void |
BulletCollision.btFindPenetrSegment(btMprSimplex_t portal,
float[] depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPenetrSegment(btMprSimplex_t portal,
FloatBuffer depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPenetrSegment(btMprSimplex_t portal,
FloatPointer depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPenetrTouch(btMprSimplex_t portal,
float[] depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPenetrTouch(btMprSimplex_t portal,
FloatBuffer depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPenetrTouch(btMprSimplex_t portal,
FloatPointer depth,
btVector3 dir,
btVector3 pos) |
static void |
BulletCollision.btFindPos(btMprSimplex_t portal,
btVector3 pos) |
static btMprSupport_t |
BulletCollision.btMprSimplexPoint(btMprSimplex_t s,
int idx) |
static btMprSupport_t |
BulletCollision.btMprSimplexPointW(btMprSimplex_t s,
int idx) |
static void |
BulletCollision.btMprSimplexSet(btMprSimplex_t s,
long pos,
btMprSupport_t a) |
static void |
BulletCollision.btMprSimplexSetSize(btMprSimplex_t s,
int size) |
static int |
BulletCollision.btMprSimplexSize(btMprSimplex_t s) |
static void |
BulletCollision.btMprSimplexSwap(btMprSimplex_t s,
long pos1,
long pos2) |
static void |
BulletCollision.btPortalDir(btMprSimplex_t portal,
btVector3 dir) |
static int |
BulletCollision.portalCanEncapsuleOrigin(btMprSimplex_t portal,
btMprSupport_t v4,
btVector3 dir) |
static int |
BulletCollision.portalEncapsulesOrigin(btMprSimplex_t portal,
btVector3 dir) |
static int |
BulletCollision.portalReachTolerance(btMprSimplex_t portal,
btMprSupport_t v4,
btVector3 dir) |