| Package | Description |
|---|---|
| org.bytedeco.bullet.BulletDynamics |
| Modifier and Type | Method and Description |
|---|---|
btSolverBodyArray |
btSolverBodyArray.getPointer(long i) |
btSolverBodyArray |
btMultiBodyJacobianData.m_solverBodyPool() |
btSolverBodyArray |
btSolverBodyArray.position(long position) |
btSolverBodyArray |
btSolverBodyArray.put(btSolverBodyArray other) |
| Modifier and Type | Method and Description |
|---|---|
void |
btSolverBodyArray.copyFromArray(btSolverBodyArray otherArray) |
btMultiBodyJacobianData |
btMultiBodyJacobianData.m_solverBodyPool(btSolverBodyArray setter) |
btSolverBodyArray |
btSolverBodyArray.put(btSolverBodyArray other) |
void |
btBatchedConstraints.setup(btSolverConstraintArray constraints,
btSolverBodyArray bodies,
int batchingMethod,
int minBatchSize,
int maxBatchSize,
btCharArray scratchMemory) |
boolean |
btBatchedConstraints.validate(btSolverConstraintArray constraints,
btSolverBodyArray bodies) |
| Constructor and Description |
|---|
btSolverBodyArray(btSolverBodyArray otherArray)
Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
|
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