@NoOffset @Properties(inherit=BulletSoftBody.class) public class btDeformableBackwardEulerObjective extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Modifier and Type | Field and Description |
|---|---|
static int |
KKT_preconditioner
enum btDeformableBackwardEulerObjective::_
|
static int |
Mass_preconditioner
enum btDeformableBackwardEulerObjective::_
|
| Constructor and Description |
|---|
btDeformableBackwardEulerObjective(btSoftBodyArray softBodies,
btVector3Array backup_v) |
btDeformableBackwardEulerObjective(Pointer p)
Pointer cast constructor.
|
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic static final int Mass_preconditioner
public static final int KKT_preconditioner
public btDeformableBackwardEulerObjective(Pointer p)
Pointer(Pointer).public btDeformableBackwardEulerObjective(@ByRef btSoftBodyArray softBodies, @Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array backup_v)
@MemberGetter @Cast(value="btScalar") public double m_dt()
@MemberGetter @ByRef public btDeformableLagrangianForceArray m_lf()
@MemberGetter @ByRef public btSoftBodyArray m_softBodies()
@MemberGetter public Preconditioner m_preconditioner()
@MemberGetter @ByRef public btDeformableContactProjection m_projection()
@MemberGetter @Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef public btVector3Array m_backupVelocity()
@MemberGetter @ByRef public btSoftBodyNodePointerArray m_nodes()
@MemberGetter @Cast(value="bool") public boolean m_implicit()
@MemberGetter public MassPreconditioner m_massPreconditioner()
@MemberGetter public KKTPreconditioner m_KKTPreconditioner()
public void initialize()
public void computeResidual(@Cast(value="btScalar") double dt, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array residual)
public void applyExplicitForce(@Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array force)
public void applyForce(@Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array force, @Cast(value="bool") boolean setZero)
@Cast(value="btScalar") public double computeNorm(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array residual)
public void multiply(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array x, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array b)
public void initialGuess(@Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array dv, @Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array residual)
public void reinitialize(@Cast(value="bool") boolean nodeUpdated, @Cast(value="btScalar") double dt)
public void applyDynamicFriction(@Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array r)
public void updateVelocity(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array dv)
public void setConstraints(@Const @ByRef btContactSolverInfo infoGlobal)
public void project(@Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array r)
public void precondition(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array x, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array b)
public void updateId()
@Const public btSoftBodyNodePointerArray getIndices()
public void addLagrangeMultiplier(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array vec, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array extended_vec)
public void addLagrangeMultiplierRHS(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array residual, @Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array m_dv, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array extended_residual)
public void calculateContactForce(@Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array dv, @Cast(value="const btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array rhs, @Cast(value="btDeformableBackwardEulerObjective::TVStack*") @ByRef btVector3Array f)
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