@NoOffset @Properties(inherit=BulletSoftBody.class) public class btSoftBodyCollisionShape extends btConcaveShape
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
btSoftBodyCollisionShape(btSoftBody backptr) |
btSoftBodyCollisionShape(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
void |
calculateLocalInertia(double arg0,
btVector3 arg1) |
void |
getAabb(btTransform t,
btVector3 aabbMin,
btVector3 aabbMax)
getAabb returns the axis aligned bounding box in the coordinate frame of the given transform t.
|
btVector3 |
getLocalScaling() |
BytePointer |
getName() |
btSoftBody |
m_body() |
btSoftBodyCollisionShape |
m_body(btSoftBody setter) |
void |
processAllTriangles(btTriangleCallback arg0,
btVector3 arg1,
btVector3 arg2) |
void |
setLocalScaling(btVector3 arg0) |
getMargin, setMargincalculateSerializeBufferSize, calculateTemporalAabb, getAngularMotionDisc, getAnisotropicRollingFrictionDirection, getBoundingSphere, getBoundingSphere, getBoundingSphere, getContactBreakingThreshold, getShapeType, getUserIndex, getUserIndex2, getUserPointer, isCompound, isConcave, isConvex, isConvex2d, isInfinite, isNonMoving, isPolyhedral, isSoftBody, serialize, serializeSingleShape, setUserIndex, setUserIndex2, setUserPointeraddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic btSoftBodyCollisionShape(Pointer p)
Pointer(Pointer).public btSoftBodyCollisionShape(btSoftBody backptr)
public btSoftBody m_body()
public btSoftBodyCollisionShape m_body(btSoftBody setter)
public void processAllTriangles(btTriangleCallback arg0, @Const @ByRef btVector3 arg1, @Const @ByRef btVector3 arg2)
processAllTriangles in class btConcaveShapepublic void getAabb(@Const @ByRef btTransform t, @ByRef btVector3 aabbMin, @ByRef btVector3 aabbMax)
getAabb in class btCollisionShapepublic void setLocalScaling(@Const @ByRef btVector3 arg0)
setLocalScaling in class btCollisionShape@Const @ByRef public btVector3 getLocalScaling()
getLocalScaling in class btCollisionShapepublic void calculateLocalInertia(@Cast(value="btScalar") double arg0, @ByRef btVector3 arg1)
calculateLocalInertia in class btCollisionShape@Cast(value="const char*") public BytePointer getName()
getName in class btCollisionShapeCopyright © 2024. All rights reserved.