@NoOffset public static class btSoftColliders.CollideCL_SS extends btSoftColliders.ClusterBase
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
CollideCL_SS()
Default native constructor.
|
CollideCL_SS(long size)
Native array allocator.
|
CollideCL_SS(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
PointerPointer |
bodies() |
btSoftBody |
bodies(int i) |
btSoftColliders.CollideCL_SS |
bodies(int i,
btSoftBody setter) |
btSoftColliders.CollideCL_SS |
getPointer(long i) |
btSoftColliders.CollideCL_SS |
position(long position) |
void |
Process(btDbvtNode la,
btDbvtNode lb) |
void |
ProcessSoftSoft(btSoftBody psa,
btSoftBody psb) |
erp, erp, friction, friction, idt, idt, m_margin, m_margin, SolveContact, threshold, thresholdAllLeaves, Descent, Process, Process, Processaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic CollideCL_SS()
public CollideCL_SS(long size)
Pointer.position(long).public CollideCL_SS(Pointer p)
Pointer(Pointer).public btSoftColliders.CollideCL_SS position(long position)
position in class btSoftColliders.ClusterBasepublic btSoftColliders.CollideCL_SS getPointer(long i)
getPointer in class btSoftColliders.ClusterBasepublic btSoftBody bodies(int i)
public btSoftColliders.CollideCL_SS bodies(int i, btSoftBody setter)
@MemberGetter @Cast(value="btSoftBody**") public PointerPointer bodies()
public void Process(@Const btDbvtNode la, @Const btDbvtNode lb)
Process in class btDbvt.ICollidepublic void ProcessSoftSoft(btSoftBody psa, btSoftBody psb)
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