| Package | Description |
|---|---|
| org.bytedeco.bullet.BulletSoftBody |
| Modifier and Type | Method and Description |
|---|---|
btSoftBody.Material |
btSoftBody.appendMaterial() |
btSoftBody.Material |
btSoftBodyMaterialArray.at(int n) |
btSoftBody.Material |
btSoftBodyMaterialArray.expand() |
btSoftBody.Material |
btSoftBodyMaterialArray.expand(btSoftBody.Material fillValue) |
btSoftBody.Material |
btSoftBodyMaterialArray.expandNonInitializing() |
btSoftBody.Material |
btSoftBodyMaterialArray.get(int n) |
btSoftBody.Material |
btSoftBody.Material.getPointer(long i) |
btSoftBody.Material |
btSoftBody.Material.m_flags(int setter) |
btSoftBody.Material |
btSoftBody.Material.m_kAST(double setter) |
btSoftBody.Material |
btSoftBody.Material.m_kLST(double setter) |
btSoftBody.Material |
btSoftBody.Material.m_kVST(double setter) |
btSoftBody.Material |
btSoftBody.Feature.m_material() |
btSoftBody.Material |
btSoftBody.Material.position(long position) |
| Modifier and Type | Method and Description |
|---|---|
void |
btSoftBody.appendFace(int model,
btSoftBody.Material mat) |
void |
btSoftBody.appendFace(int node0,
int node1,
int node2,
btSoftBody.Material mat) |
void |
btSoftBody.appendLink(btSoftBody.Node node0,
btSoftBody.Node node1,
btSoftBody.Material mat,
boolean bcheckexist) |
void |
btSoftBody.appendLink(int model,
btSoftBody.Material mat) |
void |
btSoftBody.appendLink(int node0,
int node1,
btSoftBody.Material mat,
boolean bcheckexist) |
void |
btSoftBody.appendTetra(int model,
btSoftBody.Material mat) |
void |
btSoftBody.appendTetra(int node0,
int node1,
int node2,
int node3,
btSoftBody.Material mat) |
btSoftBody.Material |
btSoftBodyMaterialArray.expand(btSoftBody.Material fillValue) |
int |
btSoftBodyMaterialArray.findBinarySearch(btSoftBody.Material key)
non-recursive binary search, assumes sorted array
|
int |
btSoftBodyMaterialArray.findLinearSearch(btSoftBody.Material key) |
int |
btSoftBodyMaterialArray.findLinearSearch2(btSoftBody.Material key) |
int |
btSoftBody.generateBendingConstraints(int distance,
btSoftBody.Material mat) |
btSoftBody.Feature |
btSoftBody.Feature.m_material(btSoftBody.Material setter) |
void |
btSoftBodyMaterialArray.push_back(btSoftBody.Material _Val) |
void |
btSoftBodyMaterialArray.remove(btSoftBody.Material key) |
void |
btSoftBodyMaterialArray.resize(int newsize,
btSoftBody.Material fillData) |
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