| Package | Description |
|---|---|
| org.bytedeco.bullet.BulletSoftBody |
| Modifier and Type | Method and Description |
|---|---|
btSoftBodyTetraSratchArray |
btSoftBodyTetraSratchArray.getPointer(long i) |
btSoftBodyTetraSratchArray |
btSoftBody.m_tetraScratches() |
btSoftBodyTetraSratchArray |
btSoftBody.m_tetraScratchesTn() |
btSoftBodyTetraSratchArray |
btSoftBodyTetraSratchArray.position(long position) |
btSoftBodyTetraSratchArray |
btSoftBodyTetraSratchArray.put(btSoftBodyTetraSratchArray other) |
| Modifier and Type | Method and Description |
|---|---|
void |
btSoftBodyTetraSratchArray.copyFromArray(btSoftBodyTetraSratchArray otherArray) |
btSoftBody |
btSoftBody.m_tetraScratches(btSoftBodyTetraSratchArray setter) |
btSoftBody |
btSoftBody.m_tetraScratchesTn(btSoftBodyTetraSratchArray setter) |
btSoftBodyTetraSratchArray |
btSoftBodyTetraSratchArray.put(btSoftBodyTetraSratchArray other) |
| Constructor and Description |
|---|
btSoftBodyTetraSratchArray(btSoftBodyTetraSratchArray otherArray)
Generally it is best to avoid using the copy constructor of an btAlignedObjectArray, and use a (const) reference to the array instead.
|
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