@Properties(inherit=BulletCollision.class, value=@Platform(include={"LinearMath/btAlignedObjectArray.h","BulletDynamics/ConstraintSolver/btBatchedConstraints.h","BulletDynamics/ConstraintSolver/btConeTwistConstraint.h","BulletDynamics/ConstraintSolver/btConstraintSolver.h","BulletDynamics/ConstraintSolver/btContactConstraint.h","BulletDynamics/ConstraintSolver/btContactSolverInfo.h","BulletDynamics/ConstraintSolver/btFixedConstraint.h","BulletDynamics/ConstraintSolver/btGearConstraint.h","BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h","BulletDynamics/ConstraintSolver/btGeneric6DofSpring2Constraint.h","BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h","BulletDynamics/ConstraintSolver/btHinge2Constraint.h","BulletDynamics/ConstraintSolver/btHingeConstraint.h","BulletDynamics/ConstraintSolver/btJacobianEntry.h","BulletDynamics/ConstraintSolver/btNNCGConstraintSolver.h","BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h","BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h","BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolverMt.h","BulletDynamics/ConstraintSolver/btSliderConstraint.h","BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h","BulletDynamics/ConstraintSolver/btSolverBody.h","BulletDynamics/ConstraintSolver/btSolverConstraint.h","BulletDynamics/Dynamics/btRigidBody.h","BulletDynamics/ConstraintSolver/btTypedConstraint.h","BulletDynamics/ConstraintSolver/btUniversalConstraint.h","BulletDynamics/Dynamics/btActionInterface.h","BulletDynamics/Dynamics/btDynamicsWorld.h","BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h","BulletDynamics/Dynamics/btDiscreteDynamicsWorldMt.h","BulletDynamics/Dynamics/btSimpleDynamicsWorld.h","BulletDynamics/Dynamics/btSimulationIslandManagerMt.h","BulletDynamics/Vehicle/btRaycastVehicle.h","BulletDynamics/Vehicle/btVehicleRaycaster.h","BulletDynamics/Vehicle/btWheelInfo.h","BulletDynamics/Featherstone/btMultiBody.h","BulletDynamics/Featherstone/btMultiBodyConstraint.h","BulletDynamics/Featherstone/btMultiBodyConstraintSolver.h","BulletDynamics/Featherstone/btMultiBodyDynamicsWorld.h","BulletDynamics/Featherstone/btMultiBodySolverConstraint.h","BulletDynamics/Featherstone/btMultiBodyFixedConstraint.h","BulletDynamics/Featherstone/btMultiBodyGearConstraint.h","BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h","BulletDynamics/Featherstone/btMultiBodyJointFeedback.h","BulletDynamics/Featherstone/btMultiBodyJointLimitConstraint.h","BulletDynamics/Featherstone/btMultiBodyJointMotor.h","BulletDynamics/Featherstone/btMultiBodyLink.h","BulletDynamics/Featherstone/btMultiBodyLinkCollider.h","BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h","BulletDynamics/Featherstone/btMultiBodyPoint2Point.h","BulletDynamics/Featherstone/btMultiBodySliderConstraint.h","BulletDynamics/Featherstone/btMultiBodySphericalJointMotor.h","BulletDynamics/MLCPSolvers/btDantzigLCP.h","BulletDynamics/MLCPSolvers/btDantzigSolver.h","BulletDynamics/MLCPSolvers/btLemkeAlgorithm.h","BulletDynamics/MLCPSolvers/btLemkeSolver.h","BulletDynamics/MLCPSolvers/btMLCPSolver.h","BulletDynamics/MLCPSolvers/btMLCPSolverInterface.h","BulletDynamics/MLCPSolvers/btSolveProjectedGaussSeidel.h","BulletDynamics/Character/btCharacterControllerInterface.h","BulletDynamics/Character/btKinematicCharacterController.h"},link="BulletDynamics@.3.25"), target="org.bytedeco.bullet.BulletDynamics", global="org.bytedeco.bullet.global.BulletDynamics") public class BulletDynamics extends Object implements InfoMapper
| Constructor and Description |
|---|
BulletDynamics() |
public void map(InfoMap infoMap)
map in interface InfoMapperCopyright © 2024. All rights reserved.