@Name(value="caffe::WindowDataLayer<float>") @NoOffset @Properties(inherit=caffe.class) public class FloatWindowDataLayer extends FloatBasePrefetchingDataLayer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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FloatWindowDataLayer(LayerParameter param) |
FloatWindowDataLayer(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
void |
DataLayerSetUp(FloatBlobVector bottom,
FloatBlobVector top) |
int |
ExactNumBottomBlobs()
\brief Returns the exact number of bottom blobs required by the layer,
or -1 if no exact number is required.
|
int |
ExactNumTopBlobs()
\brief Returns the exact number of top blobs required by the layer,
or -1 if no exact number is required.
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protected void |
load_batch(FloatBatch batch) |
protected int |
PrefetchRand() |
BytePointer |
type()
\brief Returns the layer type.
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asInternalThread, asInternalThread, Forward_cpu, Forward_gpu, LayerSetUpBackward_cpu, Backward_gpu, ReshapeAllowForceBackward, AutoTopBlobs, Backward, blobs, CheckBlobCounts, EqualNumBottomTopBlobs, Forward, layer_param, loss, MaxBottomBlobs, MaxTopBlobs, MinBottomBlobs, MinTopBlobs, param_propagate_down, set_loss, set_param_propagate_down, SetUp, ToProtoaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic FloatWindowDataLayer(Pointer p)
Pointer.Pointer(Pointer).public FloatWindowDataLayer(@Const @ByRef LayerParameter param)
@Virtual public void DataLayerSetUp(@Const @ByRef FloatBlobVector bottom, @Const @ByRef FloatBlobVector top)
DataLayerSetUp in class FloatBaseDataLayer@Virtual @Const(value={false,false,true}) @Cast(value="const char*") public BytePointer type()
FloatLayertype in class FloatLayer@Virtual @Const(value={false,false,true}) public int ExactNumBottomBlobs()
FloatLayerExactNumBottomBlobs in class FloatLayer@Virtual @Const(value={false,false,true}) public int ExactNumTopBlobs()
FloatLayerExactNumTopBlobs in class FloatLayer@Virtual protected void load_batch(FloatBatch batch)
load_batch in class FloatBasePrefetchingDataLayerCopyright © 2020. All rights reserved.