@Properties(inherit=cudart.class) public class textureReference extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
textureReference()
Default native constructor.
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textureReference(long size)
Native array allocator.
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textureReference(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
IntPointer |
__cudaReserved() |
int |
__cudaReserved(int i) |
textureReference |
__cudaReserved(int i,
int setter) |
IntPointer |
addressMode() |
int |
addressMode(int i)
Texture address mode for up to 3 dimensions
|
textureReference |
addressMode(int i,
int setter) |
cudaChannelFormatDesc |
channelDesc()
Channel descriptor for the texture reference
|
textureReference |
channelDesc(cudaChannelFormatDesc setter) |
int |
filterMode()
Texture filter mode
|
textureReference |
filterMode(int setter) |
int |
maxAnisotropy()
Limit to the anisotropy ratio
|
textureReference |
maxAnisotropy(int setter) |
float |
maxMipmapLevelClamp()
Upper end of the mipmap level range to clamp access to
|
textureReference |
maxMipmapLevelClamp(float setter) |
float |
minMipmapLevelClamp()
Lower end of the mipmap level range to clamp access to
|
textureReference |
minMipmapLevelClamp(float setter) |
int |
mipmapFilterMode()
Mipmap filter mode
|
textureReference |
mipmapFilterMode(int setter) |
float |
mipmapLevelBias()
Offset applied to the supplied mipmap level
|
textureReference |
mipmapLevelBias(float setter) |
int |
normalized()
Indicates whether texture reads are normalized or not
|
textureReference |
normalized(int setter) |
textureReference |
position(long position) |
int |
sRGB()
Perform sRGB->linear conversion during texture read
|
textureReference |
sRGB(int setter) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic textureReference()
public textureReference(long size)
Pointer.position(long).public textureReference(Pointer p)
Pointer.Pointer(Pointer).public textureReference position(long position)
public int normalized()
public textureReference normalized(int setter)
public textureReference filterMode(int setter)
@Cast(value="cudaTextureAddressMode") public int addressMode(int i)
public textureReference addressMode(int i, int setter)
@MemberGetter @Cast(value="cudaTextureAddressMode*") public IntPointer addressMode()
@ByRef public cudaChannelFormatDesc channelDesc()
public textureReference channelDesc(cudaChannelFormatDesc setter)
public int sRGB()
public textureReference sRGB(int setter)
public textureReference maxAnisotropy(int setter)
@Cast(value="cudaTextureFilterMode") public int mipmapFilterMode()
public textureReference mipmapFilterMode(int setter)
public float mipmapLevelBias()
public textureReference mipmapLevelBias(float setter)
public float minMipmapLevelClamp()
public textureReference minMipmapLevelClamp(float setter)
public float maxMipmapLevelClamp()
public textureReference maxMipmapLevelClamp(float setter)
public int __cudaReserved(int i)
public textureReference __cudaReserved(int i, int setter)
@MemberGetter public IntPointer __cudaReserved()
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