Class CUDA_TEXTURE_DESC

    • Constructor Detail

      • CUDA_TEXTURE_DESC

        public CUDA_TEXTURE_DESC()
        Default native constructor.
      • CUDA_TEXTURE_DESC

        public CUDA_TEXTURE_DESC​(long size)
        Native array allocator. Access with Pointer.position(long).
    • Method Detail

      • addressMode

        @Cast("CUaddress_mode")
        public int addressMode​(int i)
        Address modes
      • filterMode

        @Cast("CUfilter_mode")
        public int filterMode()
        Filter mode
      • flags

        @Cast("unsigned int")
        public int flags()
        Flags
      • maxAnisotropy

        @Cast("unsigned int")
        public int maxAnisotropy()
        Maximum anisotropy ratio
      • mipmapFilterMode

        @Cast("CUfilter_mode")
        public int mipmapFilterMode()
        Mipmap filter mode
      • mipmapLevelBias

        public float mipmapLevelBias()
        Mipmap level bias
      • minMipmapLevelClamp

        public float minMipmapLevelClamp()
        Mipmap minimum level clamp
      • minMipmapLevelClamp

        public CUDA_TEXTURE_DESC minMipmapLevelClamp​(float setter)
      • maxMipmapLevelClamp

        public float maxMipmapLevelClamp()
        Mipmap maximum level clamp
      • maxMipmapLevelClamp

        public CUDA_TEXTURE_DESC maxMipmapLevelClamp​(float setter)
      • borderColor

        public float borderColor​(int i)
        Border Color
      • reserved

        public int reserved​(int i)