RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.alpha(float setter) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.delta(int setter) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.enable(boolean setter) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.getPointer(long i) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.holeFillingRadius(byte setter) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.numIterations(int setter) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.SpatialFilter.position(long position) |
RawStereoDepthConfig.PostProcessing.SpatialFilter |
RawStereoDepthConfig.PostProcessing.spatialFilter()
Edge-preserving filtering: This type of filter will smooth the depth noise while attempting to preserve edges.
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