@Name(value="std::hash<dai::CameraBoardSocket>") @Properties(inherit=depthai.class) public class ConnectionHash extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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ConnectionHash()
Default native constructor.
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ConnectionHash(long size)
Native array allocator.
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ConnectionHash(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
long |
apply(depthai.CameraBoardSocket s) |
long |
apply(int s) |
ConnectionHash |
getPointer(long i) |
ConnectionHash |
position(long position) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic ConnectionHash()
public ConnectionHash(long size)
Pointer.position(long).public ConnectionHash(Pointer p)
Pointer(Pointer).public ConnectionHash position(long position)
public ConnectionHash getPointer(long i)
getPointer in class Pointer@Cast(value="std::size_t") @Name(value="operator ()") public long apply(depthai.CameraBoardSocket s)
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