@Name(value="std::unordered_map<int64_t,dai::NodeObjInfo>") @Properties(inherit=depthai.class) public class LongNodeObjInfoMap extends Pointer
| Modifier and Type | Class and Description |
|---|---|
static class |
LongNodeObjInfoMap.Iterator |
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
LongNodeObjInfoMap() |
LongNodeObjInfoMap(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
LongNodeObjInfoMap.Iterator |
begin() |
boolean |
empty() |
LongNodeObjInfoMap.Iterator |
end() |
void |
erase(LongNodeObjInfoMap.Iterator pos) |
NodeObjInfo |
get(long i) |
LongNodeObjInfoMap |
put(long i,
NodeObjInfo value) |
LongNodeObjInfoMap |
put(LongNodeObjInfoMap x) |
long |
size() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic LongNodeObjInfoMap(Pointer p)
Pointer(Pointer).public LongNodeObjInfoMap()
@Name(value="operator =") @ByRef public LongNodeObjInfoMap put(@ByRef LongNodeObjInfoMap x)
public boolean empty()
public long size()
@Index @ByRef public NodeObjInfo get(@Cast(value="int64_t") long i)
public LongNodeObjInfoMap put(@Cast(value="int64_t") long i, NodeObjInfo value)
public void erase(@ByVal LongNodeObjInfoMap.Iterator pos)
@ByVal public LongNodeObjInfoMap.Iterator begin()
@ByVal public LongNodeObjInfoMap.Iterator end()
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