@NoOffset public static class Node.Connection extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
Connection(Node.Output out,
Node.Input in) |
Connection(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
boolean |
equals(Node.Connection rhs) |
long |
inputId() |
BytePointer |
inputName() |
long |
outputId() |
BytePointer |
outputName() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic Connection(Pointer p)
Pointer(Pointer).public Connection(@ByVal Node.Output out, @ByVal Node.Input in)
@MemberGetter @Cast(value="dai::Node::Id") public long outputId()
@MemberGetter @StdString public BytePointer outputName()
@MemberGetter @Cast(value="dai::Node::Id") public long inputId()
@MemberGetter @StdString public BytePointer inputName()
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