@NoOffset @Properties(inherit=liquidfun.class) public class b2RevoluteJointDef extends b2JointDef
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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b2RevoluteJointDef() |
b2RevoluteJointDef(long size)
Native array allocator.
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b2RevoluteJointDef(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
boolean |
enableLimit()
A flag to enable joint limits.
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b2RevoluteJointDef |
enableLimit(boolean setter) |
boolean |
enableMotor()
A flag to enable the joint motor.
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b2RevoluteJointDef |
enableMotor(boolean setter) |
void |
Initialize(b2Body bodyA,
b2Body bodyB,
b2Vec2 anchor)
Initialize the bodies, anchors, and reference angle using a world
anchor point.
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b2Vec2 |
localAnchorA()
The local anchor point relative to bodyA's origin.
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b2RevoluteJointDef |
localAnchorA(b2Vec2 setter) |
b2Vec2 |
localAnchorB()
The local anchor point relative to bodyB's origin.
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b2RevoluteJointDef |
localAnchorB(b2Vec2 setter) |
float |
lowerAngle()
The lower angle for the joint limit (radians).
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b2RevoluteJointDef |
lowerAngle(float setter) |
float |
maxMotorTorque()
The maximum motor torque used to achieve the desired motor speed.
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b2RevoluteJointDef |
maxMotorTorque(float setter) |
float |
motorSpeed()
The desired motor speed.
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b2RevoluteJointDef |
motorSpeed(float setter) |
b2RevoluteJointDef |
position(long position) |
float |
referenceAngle()
The bodyB angle minus bodyA angle in the reference state (radians).
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b2RevoluteJointDef |
referenceAngle(float setter) |
float |
upperAngle()
The upper angle for the joint limit (radians).
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b2RevoluteJointDef |
upperAngle(float setter) |
bodyA, bodyA, bodyB, bodyB, collideConnected, collideConnected, type, type, userData, userDataaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, hashCode, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, toString, totalBytes, totalPhysicalBytes, withDeallocator, zeropublic b2RevoluteJointDef(Pointer p)
Pointer.Pointer(Pointer).public b2RevoluteJointDef(long size)
Pointer.position(long).public b2RevoluteJointDef()
public b2RevoluteJointDef position(long position)
position in class b2JointDefpublic void Initialize(b2Body bodyA, b2Body bodyB, @Const @ByRef b2Vec2 anchor)
public b2RevoluteJointDef localAnchorA(b2Vec2 setter)
public b2RevoluteJointDef localAnchorB(b2Vec2 setter)
@Cast(value="float32") public float referenceAngle()
public b2RevoluteJointDef referenceAngle(float setter)
public b2RevoluteJointDef enableLimit(boolean setter)
@Cast(value="float32") public float lowerAngle()
public b2RevoluteJointDef lowerAngle(float setter)
@Cast(value="float32") public float upperAngle()
public b2RevoluteJointDef upperAngle(float setter)
public b2RevoluteJointDef enableMotor(boolean setter)
@Cast(value="float32") public float motorSpeed()
public b2RevoluteJointDef motorSpeed(float setter)
@Cast(value="float32") public float maxMotorTorque()
public b2RevoluteJointDef maxMotorTorque(float setter)
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