b2BodyDef |
b2BodyDef._position(b2Vec2 setter) |
b2BodyDef |
b2BodyDef.active(boolean setter) |
b2BodyDef |
b2BodyDef.allowSleep(boolean setter) |
b2BodyDef |
b2BodyDef.angle(float setter) |
b2BodyDef |
b2BodyDef.angularDamping(float setter) |
b2BodyDef |
b2BodyDef.angularVelocity(float setter) |
b2BodyDef |
b2BodyDef.awake(boolean setter) |
b2BodyDef |
b2BodyDef.bullet(boolean setter) |
b2BodyDef |
b2BodyDef.fixedRotation(boolean setter) |
b2BodyDef |
b2BodyDef.getPointer(long i) |
b2BodyDef |
b2BodyDef.gravityScale(float setter) |
b2BodyDef |
b2BodyDef.linearDamping(float setter) |
b2BodyDef |
b2BodyDef.linearVelocity(b2Vec2 setter) |
b2BodyDef |
b2BodyDef.position(long position) |
b2BodyDef |
b2BodyDef.type(int setter) |
b2BodyDef |
b2BodyDef.userData(Pointer setter) |