@Namespace(value="op") @NoOffset @Properties(inherit=openpose.class) public class WrapperStructHand extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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WrapperStructHand() |
WrapperStructHand(boolean enable,
openpose.Detector detector,
IntPoint netInputSize,
int scalesNumber,
float scaleRange,
openpose.RenderMode renderMode,
float alphaKeypoint,
float alphaHeatMap,
float renderThreshold)
Constructor of the struct.
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WrapperStructHand(long size)
Native array allocator.
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WrapperStructHand(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
float |
alphaHeatMap()
Rendering blending alpha value of the heat maps (hand part, background or PAF) with respect to the
background image.
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WrapperStructHand |
alphaHeatMap(float setter) |
float |
alphaKeypoint()
Rendering blending alpha value of the pose point locations with respect to the background image.
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WrapperStructHand |
alphaKeypoint(float setter) |
openpose.Detector |
detector()
Kind of hand rectangle detector.
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WrapperStructHand |
detector(openpose.Detector setter) |
boolean |
enable()
Whether to extract hand.
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WrapperStructHand |
enable(boolean setter) |
WrapperStructHand |
getPointer(long i) |
IntPoint |
netInputSize()
CCN (Conv Net) input size.
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WrapperStructHand |
netInputSize(IntPoint setter) |
WrapperStructHand |
position(long position) |
openpose.RenderMode |
renderMode()
Whether to render the output (pose locations, body, background or PAF heat maps) with CPU or GPU.
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WrapperStructHand |
renderMode(openpose.RenderMode setter) |
float |
renderThreshold()
Rendering threshold.
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WrapperStructHand |
renderThreshold(float setter) |
float |
scaleRange()
Total range between smallest and biggest scale.
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WrapperStructHand |
scaleRange(float setter) |
int |
scalesNumber()
Number of scales to process.
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WrapperStructHand |
scalesNumber(int setter) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic WrapperStructHand(Pointer p)
Pointer(Pointer).public WrapperStructHand(long size)
Pointer.position(long).public WrapperStructHand(@Cast(value="const bool") boolean enable, openpose.Detector detector, @Const @ByRef(nullValue="op::Point<int>{368, 368}") IntPoint netInputSize, int scalesNumber, float scaleRange, openpose.RenderMode renderMode, float alphaKeypoint, float alphaHeatMap, float renderThreshold)
public WrapperStructHand()
public WrapperStructHand position(long position)
public WrapperStructHand getPointer(long i)
getPointer in class Pointerpublic WrapperStructHand enable(boolean setter)
public openpose.Detector detector()
public WrapperStructHand detector(openpose.Detector setter)
@ByRef public IntPoint netInputSize()
public WrapperStructHand netInputSize(IntPoint setter)
public int scalesNumber()
public WrapperStructHand scalesNumber(int setter)
public float scaleRange()
public WrapperStructHand scaleRange(float setter)
public openpose.RenderMode renderMode()
None for no rendering, Cpu or Gpu por CPU and GPU rendering respectively.public WrapperStructHand renderMode(openpose.RenderMode setter)
public float alphaKeypoint()
public WrapperStructHand alphaKeypoint(float setter)
public float alphaHeatMap()
public WrapperStructHand alphaHeatMap(float setter)
public float renderThreshold()
public WrapperStructHand renderThreshold(float setter)
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