static void |
Skia.sk_3dview_get_matrix(sk_3dview_t cview,
sk_matrix_t cmatrix) |
static void |
Skia.sk_canvas_concat(sk_canvas_t arg0,
sk_matrix_t arg1) |
static void |
Skia.sk_canvas_draw_picture(sk_canvas_t arg0,
sk_picture_t arg1,
sk_matrix_t arg2,
sk_paint_t arg3) |
static void |
Skia.sk_canvas_get_total_matrix(sk_canvas_t ccanvas,
sk_matrix_t matrix) |
static void |
Skia.sk_canvas_set_matrix(sk_canvas_t ccanvas,
sk_matrix_t matrix) |
static sk_shader_t |
Skia.sk_image_make_shader(sk_image_t arg0,
int tileX,
int tileY,
sk_matrix_t localMatrix) |
static sk_image_t |
Skia.sk_image_new_from_picture(sk_picture_t picture,
sk_isize_t dimensions,
sk_matrix_t matrix,
sk_paint_t paint) |
static sk_imagefilter_t |
Skia.sk_imagefilter_new_matrix(sk_matrix_t matrix,
int quality,
sk_imagefilter_t input) |
static void |
Skia.sk_matrix_concat(sk_matrix_t result,
sk_matrix_t first,
sk_matrix_t second) |
static void |
Skia.sk_matrix_map_points(sk_matrix_t matrix,
sk_point_t dst,
sk_point_t src,
int count) |
static float |
Skia.sk_matrix_map_radius(sk_matrix_t matrix,
float radius) |
static void |
Skia.sk_matrix_map_rect(sk_matrix_t matrix,
sk_rect_t dest,
sk_rect_t source) |
static void |
Skia.sk_matrix_map_vector(sk_matrix_t matrix,
float x,
float y,
sk_point_t result) |
static void |
Skia.sk_matrix_map_vectors(sk_matrix_t matrix,
sk_point_t dst,
sk_point_t src,
int count) |
static void |
Skia.sk_matrix_map_xy(sk_matrix_t matrix,
float x,
float y,
sk_point_t result) |
static void |
Skia.sk_matrix_post_concat(sk_matrix_t result,
sk_matrix_t matrix) |
static void |
Skia.sk_matrix_pre_concat(sk_matrix_t result,
sk_matrix_t matrix) |
static boolean |
Skia.sk_matrix_try_invert(sk_matrix_t matrix,
sk_matrix_t result) |
static sk_matrix44_t |
Skia.sk_matrix44_new_matrix(sk_matrix_t src) |
static void |
Skia.sk_matrix44_to_matrix(sk_matrix44_t matrix,
sk_matrix_t dst) |
static void |
Skia.sk_path_add_path_matrix(sk_path_t cpath,
sk_path_t other,
sk_matrix_t matrix,
int add_mode) |
static sk_path_effect_t |
Skia.sk_path_effect_create_2d_line(float width,
sk_matrix_t matrix) |
static sk_path_effect_t |
Skia.sk_path_effect_create_2d_path(sk_matrix_t matrix,
sk_path_t path) |
static void |
Skia.sk_path_transform(sk_path_t cpath,
sk_matrix_t cmatrix) |
static boolean |
Skia.sk_pathmeasure_get_matrix(sk_pathmeasure_t pathMeasure,
float distance,
sk_matrix_t matrix,
int flags) |
static sk_shader_t |
Skia.sk_shader_new_bitmap(sk_bitmap_t src,
int tmx,
int tmy,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_linear_gradient(sk_point_t points,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_local_matrix(sk_shader_t proxy,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_picture(sk_picture_t src,
int tmx,
int tmy,
sk_matrix_t localMatrix,
sk_rect_t tile) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_radial_gradient(sk_point_t center,
float radius,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_sweep_gradient(sk_point_t center,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
float startAngle,
float endAngle,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
int[] colors,
float[] colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
IntBuffer colors,
FloatBuffer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |
static sk_shader_t |
Skia.sk_shader_new_two_point_conical_gradient(sk_point_t start,
float startRadius,
sk_point_t end,
float endRadius,
IntPointer colors,
FloatPointer colorPos,
int colorCount,
int tileMode,
sk_matrix_t localMatrix) |