Class WorldLoader

java.lang.Object
org.collebol.game.world.WorldLoader

public class WorldLoader extends Object
Class responsible for loading chunks in the EJGEngine. This class handles loading chunks from files based on the render distance.

Usage:

 
 WorldLoader loader = new WorldLoader(myWorld, 4);
 List<Chunk> chunks = loader.loadRenderDistanceChunkFileFromLocation(myLocation);
 
 
Since:
1.0-dev
Author:
ColleBol - contact@collebol.org
See Also:
  • Constructor Details

    • WorldLoader

      public WorldLoader(World world, int renderDistance)
  • Method Details

    • loadRenderDistanceChunkFileFromLocation

      public List<Chunk> loadRenderDistanceChunkFileFromLocation(GameLocation gameLocation)
    • getRenderDistance

      public int getRenderDistance()
    • setRenderDistance

      public void setRenderDistance(int renderDistance)