Uses of Class
org.collebol.utils.GameLocation
Packages that use GameLocation
Package
Description
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Uses of GameLocation in org.collebol.game
Methods in org.collebol.game that return GameLocationModifier and TypeMethodDescriptionGameObject.getGameLocation()GameLocation is the location in game.Methods in org.collebol.game with parameters of type GameLocationModifier and TypeMethodDescriptionvoidGameObject.setGameLocation(GameLocation gameLocation) GameLocation is the location in game. -
Uses of GameLocation in org.collebol.game.objects.entity
Methods in org.collebol.game.objects.entity that return GameLocationMethods in org.collebol.game.objects.entity with parameters of type GameLocation -
Uses of GameLocation in org.collebol.game.world
Methods in org.collebol.game.world with parameters of type GameLocationModifier and TypeMethodDescriptionWorldLoader.loadRenderDistanceChunkFileFromLocation(GameLocation gameLocation) -
Uses of GameLocation in org.collebol.gui.graphics
Methods in org.collebol.gui.graphics that return GameLocationModifier and TypeMethodDescriptionCamera.getGameLocation()This method will convert the position as Vector2D to the GameLocation where the origin point is pointed at.Methods in org.collebol.gui.graphics with parameters of type GameLocationModifier and TypeMethodDescriptionvoidCamera.setGameLocation(GameLocation location) This method will set the GameLocation to a Panel (Vector2D) position where the origin point is pointed at. -
Uses of GameLocation in org.collebol.gui.graphics.renderer
Methods in org.collebol.gui.graphics.renderer with parameters of type GameLocationModifier and TypeMethodDescriptionCameraRenderer.TextBuilder.location(GameLocation location) voidCameraRenderer.renderLight(int index, GameLocation location, float radius, float[] color) Render light relative to the camera. -
Uses of GameLocation in org.collebol.input
Methods in org.collebol.input that return GameLocation -
Uses of GameLocation in org.collebol.math
Methods in org.collebol.math that return GameLocationModifier and TypeMethodDescriptionCameraCalculator.getGameLocationFromVector2D(Vector2D position) This calculates method will calculate the current GameLocation on the given Vector2D cords.