t

doodle.interact.syntax

AbstractAnimationRendererSyntax

trait AbstractAnimationRendererSyntax extends AnyRef

Rendering works differently on different platforms. The Javascript runtime must render asynchronously. The JVM runtime can render asychronously or sychronously. However, rendering in a Swing / Java2D context takes places on a daemon thread. This means the JVM will exit if this is the only thread running. The implication is that short Doodle program that does not block the main thread waiting for the Swing thread to complete will usually exit before the output appears. Therefore, at least in the common case, rendering should be synchronous on the JVM. People who want more control can work directly with IO.

Source
AbstractAnimationRendererSyntax.scala
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Type Members

  1. implicit class AnimateStreamOps[Alg <: Algebra, A] extends AnyRef

    This syntax is for streams producing pictures at a rate that is appropriate for animation.

  2. implicit class AnimateToStreamOps[Alg <: Algebra, A] extends AnyRef

    This syntax is for streams that are not producing pictures at a rate that is appropriate for animation.

    This syntax is for streams that are not producing pictures at a rate that is appropriate for animation. They will be throttled to an appropriate rate.

Abstract Value Members

  1. abstract def runIO[A](io: IO[A])(implicit runtime: IORuntime): Unit

    Subtypes should implement this with unsafeRunSync or unsafeRunAsync as appropriate.

    Subtypes should implement this with unsafeRunSync or unsafeRunAsync as appropriate. Returns Unit because unsafeRunAsync cannot return a value.

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