package syntax
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- package.scala
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- trait AbstractAnimationRendererSyntax extends AnyRef
Rendering works differently on different platforms.
Rendering works differently on different platforms. The Javascript runtime must render asynchronously. The JVM runtime can render asychronously or sychronously. However, rendering in a Swing / Java2D context takes places on a daemon thread. This means the JVM will exit if this is the only thread running. The implication is that short Doodle program that does not block the main thread waiting for the Swing thread to complete will usually exit before the output appears. Therefore, at least in the common case, rendering should be synchronous on the JVM. People who want more control can work directly with
IO. - trait AnimationRendererSyntax extends AbstractAnimationRendererSyntax
- trait AnimationWriterSyntax extends AnyRef
- trait InterpolationSyntax extends AnyRef
- trait MouseClickSyntax extends AnyRef
- trait MouseMoveSyntax extends AnyRef
- trait MouseOverSyntax extends AnyRef
- trait RedrawSyntax extends AnyRef
Value Members
- object all extends AnimationRendererSyntax with AnimationWriterSyntax with InterpolationSyntax with MouseClickSyntax with MouseMoveSyntax with MouseOverSyntax with RedrawSyntax
- object animationRenderer extends AnimationRendererSyntax
- object animationWriter extends AnimationWriterSyntax
- object interpolation extends InterpolationSyntax
- object mouseClick extends MouseClickSyntax
- object mouseMove extends MouseMoveSyntax
- object mouseOver extends MouseOverSyntax
- object redraw extends RedrawSyntax