trait GraphicsContext[A] extends AnyRef
Render in screen space
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- abstract def bitmap(gc: A)(transform: Transform, image: BufferedImage): Unit
- abstract def fillCircle(gc: A)(transform: Transform, fill: Fill, diameter: Double): Unit
- abstract def fillClosedPath(gc: A)(transform: Transform, fill: Fill, elements: List[PathElement]): Unit
- abstract def fillOpenPath(gc: A)(transform: Transform, fill: Fill, elements: List[PathElement]): Unit
- abstract def fillPolygon(gc: A)(transform: Transform, fill: Fill, points: Array[Point]): Unit
- abstract def fillRect(gc: A)(transform: Transform, fill: Fill, width: Double, height: Double): Unit
- abstract def strokeCircle(gc: A)(transform: Transform, stroke: Stroke, diameter: Double): Unit
- abstract def strokeClosedPath(gc: A)(transform: Transform, stroke: Stroke, elements: List[PathElement]): Unit
- abstract def strokeOpenPath(gc: A)(transform: Transform, stroke: Stroke, elements: List[PathElement]): Unit
- abstract def strokePolygon(gc: A)(transform: Transform, stroke: Stroke, points: Array[Point]): Unit
- abstract def strokeRect(gc: A)(transform: Transform, stroke: Stroke, width: Double, height: Double): Unit
- abstract def text(gc: A)(transform: Transform, stroke: Option[Stroke], text: String, font: Font, bounds: Rectangle2D): Unit
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