Uses of Class
org.drools.reteoo.WindowNode.WindowMemory

Packages that use WindowNode.WindowMemory
org.drools.marshalling.impl   
org.drools.rule Contains the binary representations of rule constructs, like Package (which the compiler produces), Rule, and Conditional Elements. 
 

Uses of WindowNode.WindowMemory in org.drools.marshalling.impl
 

Methods in org.drools.marshalling.impl with parameters of type WindowNode.WindowMemory
static void InputMarshaller.readBehaviors(WindowNode windowNode, WindowNode.WindowMemory memory, MarshallerReaderContext inCtx)
           
static void InputMarshaller.readSlidingLengthWindowBehaviour(WindowNode windowNode, WindowNode.WindowMemory memory, SlidingLengthWindow slw, SlidingLengthWindow.SlidingLengthWindowContext slwCtx, MarshallerReaderContext inCtx)
           
static void InputMarshaller.readSlidingTimeWindowBehaviour(WindowNode windowNode, WindowNode.WindowMemory memory, SlidingTimeWindow stw, SlidingTimeWindow.SlidingTimeWindowContext stwCtx, MarshallerReaderContext inCtx)
           
 

Uses of WindowNode.WindowMemory in org.drools.rule
 

Fields in org.drools.rule declared as WindowNode.WindowMemory
 WindowNode.WindowMemory SlidingTimeWindow.BehaviorJobContext.memory
           
 

Methods in org.drools.rule with parameters of type WindowNode.WindowMemory
 boolean BehaviorManager.assertFact(WindowNode.WindowMemory memory, InternalFactHandle factHandle, InternalWorkingMemory workingMemory)
          Register a newly asserted right tuple into the behaviors' context
 boolean SlidingTimeWindow.assertFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle fact, InternalWorkingMemory workingMemory)
           
 boolean SlidingLengthWindow.assertFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle handle, InternalWorkingMemory workingMemory)
           
 boolean Behavior.assertFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle fact, InternalWorkingMemory workingMemory)
          Makes the behavior aware of the new fact entering behavior's scope
 void SlidingTimeWindow.expireFacts(WindowNode.WindowMemory memory, Object context, InternalWorkingMemory workingMemory)
           
 void SlidingLengthWindow.expireFacts(WindowNode.WindowMemory memory, Object context, InternalWorkingMemory workingMemory)
           
 void Behavior.expireFacts(WindowNode.WindowMemory memory, Object context, InternalWorkingMemory workingMemory)
          A callback method that allows behaviors to expire facts
 void BehaviorManager.retractFact(WindowNode.WindowMemory memory, InternalFactHandle factHandle, InternalWorkingMemory workingMemory)
          Removes a newly asserted fact handle from the behaviors' context
 void SlidingTimeWindow.retractFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle fact, InternalWorkingMemory workingMemory)
           
 void SlidingLengthWindow.retractFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle handle, InternalWorkingMemory workingMemory)
           
 void Behavior.retractFact(WindowNode.WindowMemory memory, Object context, InternalFactHandle fact, InternalWorkingMemory workingMemory)
          Removes a right tuple from the behavior's scope
 

Constructors in org.drools.rule with parameters of type WindowNode.WindowMemory
SlidingTimeWindow.BehaviorExpireWMAction(Behavior behavior, WindowNode.WindowMemory memory, Object context)
           
SlidingTimeWindow.BehaviorJobContext(InternalWorkingMemory workingMemory, Behavior behavior, WindowNode.WindowMemory memory, Object behaviorContext)
           
 



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