public static class WindowNode.WindowMemory extends Object implements Memory
| Modifier and Type | Field and Description |
|---|---|
Behavior.Context[] |
behaviorContext |
| Constructor and Description |
|---|
WindowMemory() |
| Modifier and Type | Method and Description |
|---|---|
Collection<EventFactHandle> |
getFactHandles() |
Memory |
getNext() |
short |
getNodeType() |
Memory |
getPrevious()
Returns the previous node
|
SegmentMemory |
getSegmentMemory() |
void |
nullPrevNext() |
void |
reset() |
void |
setNext(Memory next) |
void |
setPrevious(Memory previous)
Sets the previous node
|
void |
setSegmentMemory(SegmentMemory segmentMemory) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetOrCreateSegmentMemorypublic Behavior.Context[] behaviorContext
public short getNodeType()
getNodeType in interface Memorypublic SegmentMemory getSegmentMemory()
getSegmentMemory in interface Memorypublic void setSegmentMemory(SegmentMemory segmentMemory)
setSegmentMemory in interface Memorypublic Memory getPrevious()
LinkedListNodegetPrevious in interface LinkedListNode<Memory>public void setPrevious(Memory previous)
LinkedListNodesetPrevious in interface LinkedListNode<Memory>previous - The previous LinkedListNodepublic void nullPrevNext()
nullPrevNext in interface LinkedListNode<Memory>public Collection<EventFactHandle> getFactHandles()
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