/**
 * Licensed to the Apache Software Foundation (ASF) under one
 * or more contributor license agreements.  See the NOTICE file
 * distributed with this work for additional information
 * regarding copyright ownership.  The ASF licenses this file
 * to you under the Apache License, Version 2.0 (the
 * "License"); you may not use this file except in compliance
 * with the License.  You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing,
 * software distributed under the License is distributed on an
 * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 * KIND, either express or implied.  See the License for the
 * specific language governing permissions and limitations
 * under the License.
 */
package org.drools.games.pong;

public class Collision {
    
    private CollisionType type;
    
    private Player        player;

    public Collision(Player player,
                     CollisionType type) {
        this.player = player;        
        this.type = type;
    }

    public CollisionType getType() {
        return type;
    }

    public void setType(CollisionType type) {
        this.type = type;
    }

    public Player getPlayer() {
        return player;
    }

    public void setPlayer(Player player) {
        this.player = player;
    }

    @Override
    public int hashCode() {
        final int prime = 31;
        int result = 1;
        result = prime * result + ((player == null) ? 0 : player.hashCode());
        result = prime * result + ((type == null) ? 0 : type.hashCode());
        return result;
    }

    @Override
    public boolean equals(Object obj) {
        if ( this == obj ) return true;
        if ( obj == null ) return false;
        if ( getClass() != obj.getClass() ) return false;
        Collision other = (Collision) obj;
        if ( player == null ) {
            if ( other.player != null ) return false;
        } else if ( !player.equals( other.player ) ) return false;
        if ( type != other.type ) return false;
        return true;
    }
    
}
