/*
 * Copyright 2015 Red Hat, Inc. and/or its affiliates.
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * 
 *      http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
*/

package org.drools.games;

import javax.swing.*;
import java.awt.*;

public class GameFrame extends JFrame {
    private final Object redrawLock = new Object();

    public GameFrame() throws HeadlessException {
    }

    public GameFrame(String title) throws HeadlessException {
        super(title);
    }

    @Override
    public void paint(Graphics g) {
        // this will iterate the children, calling paintComponent
        super.paint(g);
        Toolkit.getDefaultToolkit().sync();
    }

    public void waitForPaint() {
        repaint();
    }
}
