Class GenericMatrixOps_F32

java.lang.Object
org.ejml.generic.GenericMatrixOps_F32

@Generated("org.ejml.generic.GenericMatrixOps_F64") public class GenericMatrixOps_F32 extends Object
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Modifier and Type
    Method
    Description
    static void
    copy(org.ejml.data.FMatrix from, org.ejml.data.FMatrix to)
     
    static boolean
    isEquivalent(org.ejml.data.FMatrix a, org.ejml.data.FMatrix b, float tol)
     
    static boolean
    isEquivalentTriangle(boolean upper, org.ejml.data.FMatrix a, org.ejml.data.FMatrix b, float tol)
     
    static boolean
    isIdentity(org.ejml.data.FMatrix a, float tol)
    Returns true if the provided matrix is has a value of 1 along the diagonal elements and zero along all the other elements.
    static void
    setRandom(org.ejml.data.FMatrix a, float min, float max, Random rand)
     

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Constructor Details

    • GenericMatrixOps_F32

      public GenericMatrixOps_F32()
  • Method Details

    • isEquivalent

      public static boolean isEquivalent(org.ejml.data.FMatrix a, org.ejml.data.FMatrix b, float tol)
    • isIdentity

      public static boolean isIdentity(org.ejml.data.FMatrix a, float tol)
      Returns true if the provided matrix is has a value of 1 along the diagonal elements and zero along all the other elements.
      Parameters:
      a - Matrix being inspected.
      tol - How close to zero or one each element needs to be.
      Returns:
      If it is within tolerance to an identity matrix.
    • isEquivalentTriangle

      public static boolean isEquivalentTriangle(boolean upper, org.ejml.data.FMatrix a, org.ejml.data.FMatrix b, float tol)
    • copy

      public static void copy(org.ejml.data.FMatrix from, org.ejml.data.FMatrix to)
    • setRandom

      public static void setRandom(org.ejml.data.FMatrix a, float min, float max, Random rand)