Uses of Package
javax.net.websocket

Packages that use javax.net.websocket
javax.net.websocket   
javax.net.websocket.extensions   
org.glassfish.tyrus.platform   
org.glassfish.tyrus.platform.decoders   
org.glassfish.tyrus.platform.encoders   
 

Classes in javax.net.websocket used by javax.net.websocket
ClientConfiguration
          The ClientConfiguration is a special kind of endpoint configuration object that contains web socket configuration information specific only to client endpoints.
ClientContainer
          A ClientContainer is an implementation provided object that allows the developer to initiate a web socket handshake from the provided endpoint.
CloseReason
          A class encapsulating the reason why a web socket has been closed, or why it is being asked to close.
CloseReason.Code
          Enumeration of status codes for a web socket close.
DecodeException
          A general exception that occurs when trying to decode a custom object from a text or binary message.
Decoder
          The Decoder interface holds member interfaces that define how a developer can provide the web socket container a way web socket messages into developer defined custom objects.
DefaultClientConfiguration
          The DefaultClientConfiguration is a concrete implementation of a client configuration.
DefaultServerConfiguration
          The DefaultServerConfiguration is a concrete class that embodies all the configuration parameters for an endpoint that is to be published as a server endpoint.
EncodeException
          A general exception that occurs when trying to encode a custom object to a string or binary message.
Encoder
          The Encoder interfaces defines how developers can provide a way to convert their custom objects into web socket messages.
Endpoint
          The Web Socket Endpoint represents and object that can handle web socket conversations.
EndpointConfiguration
          The endpoint configuration contains all the information needed during the handshake process for this end point.
HandshakeRequest
          The handshake request represents the web socket defined Http request that for the opening handshake of a web socket session.
HandshakeResponse
          The handshake response represents the web socket defined http response that will be sent by the web socket server during the opening handshake.
MessageHandler
          Developers implement MessageHandlers in order to receive incoming messages during a web socket conversation.
RemoteEndpoint
          The RemoteEndpoint object is supplied by the container and represents the 'other end' of the Web Socket conversation.
SendHandler
          A simple callback object for asynchronous sending of web socket messages.
SendResult
          The result of asynchronously sending a web socket message.
ServerConfiguration
          The ServerConfiguration is a special kind of endpoint configuration object that contains web socket configuration information specific only to server endpoints.
Session
          A Web Socket session represents a conversation between two web socket endpoints.
 

Classes in javax.net.websocket used by javax.net.websocket.extensions
CloseReason.Code
          Enumeration of status codes for a web socket close.
 

Classes in javax.net.websocket used by org.glassfish.tyrus.platform
ClientConfiguration
          The ClientConfiguration is a special kind of endpoint configuration object that contains web socket configuration information specific only to client endpoints.
ClientContainer
          A ClientContainer is an implementation provided object that allows the developer to initiate a web socket handshake from the provided endpoint.
CloseReason
          A class encapsulating the reason why a web socket has been closed, or why it is being asked to close.
EncodeException
          A general exception that occurs when trying to encode a custom object to a string or binary message.
Encoder
          The Encoder interfaces defines how developers can provide a way to convert their custom objects into web socket messages.
Endpoint
          The Web Socket Endpoint represents and object that can handle web socket conversations.
MessageHandler
          Developers implement MessageHandlers in order to receive incoming messages during a web socket conversation.
MessageHandler.Text
          This kind of listener listens for text messages.
RemoteEndpoint
          The RemoteEndpoint object is supplied by the container and represents the 'other end' of the Web Socket conversation.
SendHandler
          A simple callback object for asynchronous sending of web socket messages.
SendResult
          The result of asynchronously sending a web socket message.
ServerConfiguration
          The ServerConfiguration is a special kind of endpoint configuration object that contains web socket configuration information specific only to server endpoints.
ServerContainer
          The ServerContainer is an implementation provided object that, in addition to being able to initiate web socket connections (client), can register endpoints that can handle incoming connection requests.
Session
          A Web Socket session represents a conversation between two web socket endpoints.
 

Classes in javax.net.websocket used by org.glassfish.tyrus.platform.decoders
DecodeException
          A general exception that occurs when trying to decode a custom object from a text or binary message.
Decoder
          The Decoder interface holds member interfaces that define how a developer can provide the web socket container a way web socket messages into developer defined custom objects.
Decoder.Text
          This interface defines how text messages are converted.
 

Classes in javax.net.websocket used by org.glassfish.tyrus.platform.encoders
EncodeException
          A general exception that occurs when trying to encode a custom object to a string or binary message.
Encoder
          The Encoder interfaces defines how developers can provide a way to convert their custom objects into web socket messages.
Encoder.Text
          This interface defines how to provide a way to convert a custom object into a text message.
 



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