Package org.lwjgl.glfw
Class GLFWNativeNSGL
- java.lang.Object
-
- org.lwjgl.glfw.GLFWNativeNSGL
-
public class GLFWNativeNSGL extends java.lang.ObjectNative bindings to the GLFW library's NSGL native access functions.
-
-
Nested Class Summary
Nested Classes Modifier and Type Class Description static classGLFWNativeNSGL.FunctionsContains the function pointers loaded fromGLFW.getLibrary().
-
Method Summary
All Methods Static Methods Concrete Methods Modifier and Type Method Description static longglfwGetNSGLContext(long window)Returns theNSOpenGLContextof the specified GLFW window.static voidsetFramework(java.lang.String path)Overrides the OpenGL framework that GLFW loads internally.static voidsetFrameworkLWJGL()CallssetFramework(String)with the OpenGL framework loaded by LWJGL.
-
-
-
Method Detail
-
glfwGetNSGLContext
public static long glfwGetNSGLContext(long window)
Returns theNSOpenGLContextof the specified GLFW window.Note: This function may be called from any thread. Access is not synchronized.
- Parameters:
window- the GLFW window- Returns:
- the
NSOpenGLContextof the specified window, or nil if an error occurred.Possible errors include
NO_WINDOW_CONTEXTandNOT_INITIALIZED. - Since:
- version 3.0
-
setFrameworkLWJGL
public static void setFrameworkLWJGL()
CallssetFramework(String)with the OpenGL framework loaded by LWJGL.
-
setFramework
public static void setFramework(@Nullable java.lang.String path)Overrides the OpenGL framework that GLFW loads internally.This is useful when there's a mismatch between the frameworks loaded by LWJGL and GLFW.
This method must be called before GLFW initializes OpenGL. The override is available only in the default GLFW build bundled with LWJGL. Using the override with a custom GLFW build will produce a warning in
DEBUGmode (but not an error).- Parameters:
path- the OpenGL framework, ornullto remove the override.
-
-