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SVGHints.KEY_BEGIN_GROUP.
SVGHints.KEY_ELEMENT_TITLE.
SVGHints.KEY_END_GROUP.
IllegalArgumentException if it does not.
IllegalArgumentException if it does not.
SVGHints.KEY_BEGIN_GROUP.
SVGHints.KEY_ELEMENT_TITLE.
SVGHints.KEY_END_GROUP.
BufferedImage.
x and y coordinate
arrays.
paint and
stroke.
(x, y, width, height), starting at startAngle
and continuing through arcAngle degrees using
the current paint and stroke.
(x, y).
(x, y).
(x, y, w, h).
(x, y).
(x, y, w, h) (scaling it if
required), first filling the background with the specified color.
(sx1, sy1, sx2, sy2)) into the destination rectangle
(dx1, dy1, dx2, dy2).
(sx1, sy1, sx2, sy2)) into the destination rectangle
(dx1, dy1, dx2, dy2).
BufferedImageOp
to the specified image at the location (x, y).
(x1, y1) to (x2, y2) using
the current paint and stroke.
(x, y, width, height)
using the current paint and stroke.
paint and
stroke.
paint and stroke.
paint and stroke.
(x, y).
(x, y).
(x, y).
(x, y).
true if the objects are equal or both
null, and false otherwise.
paint.
(x, y, width, height), starting at startAngle
and continuing through arcAngle degrees, using
the current paint
(x, y, width, height).
paint.
paint.
paint.
SVGHints.KEY_BEGIN_GROUP.
KEY_STROKE_CONTROL rendering hint.
null.
Graphics2D.
SVGHints.KEY_ELEMENT_TITLE.
SVGHints.KEY_END_GROUP.
GradientPaint that was supplied to the
constructor.
LinearGradientPaint that was supplied to the
constructor.
RadialGradientPaint that was supplied to the
constructor.
Graphics2D implementation.
Graphics2D implementation, giving it the specified id.
0.1).
GradientPaint that can be used as the key for
a Map (including a HashMap).paint.
0 if the object is
null.
true if the rectangle (in device space) intersects
with the shape (the interior, if onStroke is false,
otherwise the stroked outline of the shape).
(String, Image) pair that links together a reference ID and
the source image.true if this key is equivalent to
SVGHints.KEY_BEGIN_GROUP, and false otherwise.
true if val is a value that is
compatible with this key, and false otherwise.
true if this key is equivalent to
SVGHints.KEY_ELEMENT_TITLE, and false otherwise.
true if this key is equivalent to
SVGHints.KEY_END_GROUP, and false otherwise.
SVGGraphics2D that the caller
would like to begin a new group element.
TextLayout).
SVGGraphics2D that the caller
would like to add a title element to the output (with the hint value
being a string containing the title text).
SVGGraphics2D that the caller
would like to close a previously opened group element.
LinearGradientPaint that can be used as the key
for a Map (including a HashMap).null and throws an
IllegalArgumentException otherwise.
SVGGraphics2D and supporting
classes that allow Java2D rendering to Scalable Vector Graphics (SVG) format.null it has the effect of clearing any existing mapping).
RadialGradientPaint that can be used as the key
for a Map (including a HashMap).SVGHints.KEY_BEGIN_GROUP.
SVGHints.KEY_ELEMENT_TITLE.
SVGHints.KEY_END_GROUP.
(0, 0).
(x, y).
KEY_STROKE_CONTROL rendering hint.
AlphaComposite is handled).
SVGGraphics2D implementation.
SVGGraphics2D implementation.
FontMapper interface.Graphics2D implementation that creates SVG output.SVGGraphics2D class.SVGGraphics2D
class.SVGGraphics2D class.SVGGraphics2D implementation.(tx, ty).
(tx, ty).
KEY_DRAW_STRING_TYPE to specify that strings
should be written to the output using standard SVG text elements.
KEY_DRAW_STRING_TYPE to say that strings
should be written to the output using vector graphics primitives.
KEY_IMAGE_HANDLING to specify that images
should be embedded in the SVG output using PNG data Base64
encoded.
KEY_IMAGE_HANDLING to say that images should
be referenced externally.
KEY_TEXT_RENDERING to set the
text-rendering attribute in SVG text elements to 'auto'.
KEY_TEXT_RENDERING to set the
text-rendering attribute in SVG text elements to
'inherit'.
KEY_TEXT_RENDERING to set the
text-rendering attribute in SVG text elements to
'optimizeLegibility'.
KEY_TEXT_RENDERING to set the
text-rendering attribute in SVG text elements to
'geometricPrecision'.
KEY_TEXT_RENDERING to set the
text-rendering attribute in SVG text elements to
'optimizeSpeed'.
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