| Package | Description |
|---|---|
| org.joml |
Contains all classes of JOML.
|
| org.joml.internal |
Contains internal classes.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Matrix3x2fStack
A stack of many
Matrix3x2f instances. |
| Modifier and Type | Method and Description |
|---|---|
Matrix3x2f |
Matrix3x2f._m00(float m00)
Set the value of the matrix element at column 0 and row 0.
|
Matrix3x2f |
Matrix3x2f._m01(float m01)
Set the value of the matrix element at column 0 and row 1.
|
Matrix3x2f |
Matrix3x2f._m10(float m10)
Set the value of the matrix element at column 1 and row 0.
|
Matrix3x2f |
Matrix3x2f._m11(float m11)
Set the value of the matrix element at column 1 and row 1.
|
Matrix3x2f |
Matrix3x2f._m20(float m20)
Set the value of the matrix element at column 2 and row 0.
|
Matrix3x2f |
Matrix3x2f._m21(float m21)
Set the value of the matrix element at column 2 and row 1.
|
Matrix3x2f |
Matrix2f.get(Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.get(Matrix3x2f dest)
Get the current values of
this matrix and store them into
dest. |
Matrix3x2f |
Matrix2fc.get(Matrix3x2f dest)
Get the current values of
this matrix and store them as
the rotational component of dest. |
Matrix3x2f |
Matrix3x2f.get(Matrix3x2f dest)
Get the current values of
this matrix and store them into
dest. |
Matrix3x2f |
Matrix3x2f.identity()
Set this matrix to the identity.
|
Matrix3x2f |
Matrix3x2f.invert()
Invert this matrix by assuming a third row in this matrix of
(0, 0, 1). |
Matrix3x2f |
Matrix3x2fc.invert(Matrix3x2f dest)
Invert the
this matrix by assuming a third row in this matrix of (0, 0, 1)
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.invert(Matrix3x2f dest)
Invert the
this matrix by assuming a third row in this matrix of (0, 0, 1)
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mul(Matrix3x2fc right)
Multiply this matrix by the supplied
right matrix by assuming a third row in
both matrices of (0, 0, 1). |
Matrix3x2f |
Matrix3x2fc.mul(Matrix3x2fc right,
Matrix3x2f dest)
Multiply this matrix by the supplied
right matrix by assuming a third row in
both matrices of (0, 0, 1) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mul(Matrix3x2fc right,
Matrix3x2f dest)
Multiply this matrix by the supplied
right matrix by assuming a third row in
both matrices of (0, 0, 1) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mulLocal(Matrix3x2fc left)
Pre-multiply this matrix by the supplied
left matrix and store the result in this. |
Matrix3x2f |
Matrix3x2fc.mulLocal(Matrix3x2fc left,
Matrix3x2f dest)
Pre-multiply this matrix by the supplied
left matrix and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mulLocal(Matrix3x2fc left,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2f.rotate(float ang)
Apply a rotation transformation to this matrix by rotating the given amount of radians.
|
Matrix3x2f |
Matrix3x2fc.rotate(float ang,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotate(float ang,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotateAbout(float ang,
float x,
float y)
Apply a rotation transformation to this matrix by rotating the given amount of radians about
the specified rotation center
(x, y). |
Matrix3x2f |
Matrix3x2fc.rotateAbout(float ang,
float x,
float y,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians about
the specified rotation center
(x, y) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotateAbout(float ang,
float x,
float y,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians about
the specified rotation center
(x, y) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotateLocal(float ang)
Pre-multiply a rotation to this matrix by rotating the given amount of radians.
|
Matrix3x2f |
Matrix3x2fc.rotateLocal(float ang,
Matrix3x2f dest)
Pre-multiply a rotation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotateLocal(float ang,
Matrix3x2f dest)
Pre-multiply a rotation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotateTo(Vector2fc fromDir,
Vector2fc toDir)
Apply a rotation transformation to this matrix that rotates the given normalized
fromDir direction vector
to point along the normalized toDir. |
Matrix3x2f |
Matrix3x2fc.rotateTo(Vector2fc fromDir,
Vector2fc toDir,
Matrix3x2f dest)
Apply a rotation transformation to this matrix that rotates the given normalized
fromDir direction vector
to point along the normalized toDir, and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotateTo(Vector2fc fromDir,
Vector2fc toDir,
Matrix3x2f dest)
Apply a rotation transformation to this matrix that rotates the given normalized
fromDir direction vector
to point along the normalized toDir, and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotation(float angle)
Set this matrix to a rotation matrix which rotates the given radians.
|
Matrix3x2f |
Matrix3x2f.scale(float xy)
Apply scaling to this matrix by uniformly scaling the two base axes by the given
xyz factor. |
Matrix3x2f |
Matrix3x2f.scale(float x,
float y)
Apply scaling to this matrix by scaling the base axes by the given x and y factors.
|
Matrix3x2f |
Matrix3x2fc.scale(float x,
float y,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the unit axes by the given x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.scale(float x,
float y,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the unit axes by the given x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.scale(float xy,
Matrix3x2f dest)
Apply scaling to this matrix by uniformly scaling the two base axes by the given
xy factor
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scale(float xy,
Matrix3x2f dest)
Apply scaling to this matrix by uniformly scaling the two base axes by the given
xy factor
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scale(Vector2fc xy)
Apply scaling to this matrix by scaling the base axes by the given
xy factors. |
Matrix3x2f |
Matrix3x2fc.scale(Vector2fc xy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
xy factors
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scale(Vector2fc xy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
xy factors
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAround(float factor,
float ox,
float oy)
Apply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin. |
Matrix3x2f |
Matrix3x2f.scaleAround(float sx,
float sy,
float ox,
float oy)
Apply scaling to this matrix by scaling the base axes by the given sx and
sy factors while using
(ox, oy) as the scaling origin. |
Matrix3x2f |
Matrix3x2fc.scaleAround(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using (ox, oy) as the scaling origin, and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAround(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using (ox, oy) as the scaling origin, and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scaleAround(float factor,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAround(float factor,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float factor,
float ox,
float oy)
Pre-multiply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float sx,
float sy,
float sz,
float ox,
float oy,
float oz)
Pre-multiply scaling to this matrix by scaling the base axes by the given sx and
sy factors while using
(ox, oy) as the scaling origin. |
Matrix3x2f |
Matrix3x2fc.scaleAroundLocal(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using the given (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.scaleAroundLocal(float factor,
float ox,
float oy,
Matrix3x2f dest)
Pre-multiply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float factor,
float ox,
float oy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2f.scaleLocal(float xy)
Pre-multiply scaling to this matrix by scaling the base axes by the given xy factor.
|
Matrix3x2f |
Matrix3x2f.scaleLocal(float x,
float y)
Pre-multiply scaling to this matrix by scaling the base axes by the given x and y factors.
|
Matrix3x2f |
Matrix3x2fc.scaleLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the base axes by the given x and y
factors and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleLocal(float x,
float y,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.scaleLocal(float xy,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the two base axes by the given xy factor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleLocal(float xy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2f.scaling(float factor)
Set this matrix to be a simple scale matrix, which scales the two base axes uniformly by the given factor.
|
Matrix3x2f |
Matrix3x2f.scaling(float x,
float y)
Set this matrix to be a simple scale matrix.
|
Matrix3x2f |
Matrix3x2f.set(ByteBuffer buffer)
Set the values of this matrix by reading 6 float values from the given
ByteBuffer in column-major order,
starting at its current position. |
Matrix3x2f |
Matrix3x2f.set(float[] m)
Set the values in this matrix based on the supplied float array.
|
Matrix3x2f |
Matrix3x2f.set(FloatBuffer buffer)
Set the values of this matrix by reading 6 float values from the given
FloatBuffer in column-major order,
starting at its current position. |
Matrix3x2f |
Matrix3x2f.set(float m00,
float m01,
float m10,
float m11,
float m20,
float m21)
Set the values within this matrix to the supplied float values.
|
Matrix3x2f |
Matrix3x2f.set(Matrix2fc m)
Set the left 2x2 submatrix of this
Matrix3x2f to the given Matrix2fc and don't change the other elements. |
Matrix3x2f |
Matrix3x2f.set(Matrix3x2fc m)
Set the elements of this matrix to the ones in
m. |
Matrix3x2f |
Matrix3x2f.setTranslation(float x,
float y)
Set only the translation components of this matrix
(m20, m21) to the given values (x, y). |
Matrix3x2f |
Matrix3x2f.setTranslation(Vector2f offset)
Set only the translation components of this matrix
(m20, m21) to the given values (offset.x, offset.y). |
Matrix3x2f |
Matrix3x2f.setView(float left,
float right,
float bottom,
float top)
Set this matrix to define a "view" transformation that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively. |
Matrix3x2f |
Matrix3x2f.shearX(float yFactor)
Apply shearing to this matrix by shearing along the X axis using the Y axis factor
yFactor. |
Matrix3x2f |
Matrix3x2f.shearX(float yFactor,
Matrix3x2f dest)
Apply shearing to this matrix by shearing along the X axis using the Y axis factor
yFactor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.shearY(float xFactor)
Apply shearing to this matrix by shearing along the Y axis using the X axis factor
xFactor. |
Matrix3x2f |
Matrix3x2f.shearY(float xFactor,
Matrix3x2f dest)
Apply shearing to this matrix by shearing along the Y axis using the X axis factor
xFactor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.span(Vector2f corner,
Vector2f xDir,
Vector2f yDir)
Compute the extents of the coordinate system before this transformation was applied and store the resulting
corner coordinates in
corner and the span vectors in xDir and yDir. |
Matrix3x2f |
Matrix3x2f.translate(float x,
float y)
Apply a translation to this matrix by translating by the given number of units in x and y.
|
Matrix3x2f |
Matrix3x2fc.translate(float x,
float y,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y and store the result
in
dest. |
Matrix3x2f |
Matrix3x2f.translate(float x,
float y,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y and store the result
in
dest. |
Matrix3x2f |
Matrix3x2f.translate(Vector2fc offset)
Apply a translation to this matrix by translating by the given number of units in x and y.
|
Matrix3x2f |
Matrix3x2fc.translate(Vector2fc offset,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y, and
store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translate(Vector2fc offset,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y, and
store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(float x,
float y)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y.
|
Matrix3x2f |
Matrix3x2fc.translateLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(Vector2fc offset)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y.
|
Matrix3x2f |
Matrix3x2fc.translateLocal(Vector2fc offset,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(Vector2fc offset,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translation(float x,
float y)
Set this matrix to be a simple translation matrix in a two-dimensional coordinate system.
|
Matrix3x2f |
Matrix3x2f.translation(Vector2fc offset)
Set this matrix to be a simple translation matrix in a two-dimensional coordinate system.
|
Matrix3x2f |
Matrix3x2f.view(float left,
float right,
float bottom,
float top)
Apply a "view" transformation to this matrix that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively. |
Matrix3x2f |
Matrix3x2fc.view(float left,
float right,
float bottom,
float top,
Matrix3x2f dest)
Apply a "view" transformation to this matrix that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively and store the result in dest. |
Matrix3x2f |
Matrix3x2f.view(float left,
float right,
float bottom,
float top,
Matrix3x2f dest)
Apply a "view" transformation to this matrix that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively and store the result in dest. |
Matrix3x2f |
Matrix3x2f.zero()
Set all values within this matrix to zero.
|
| Modifier and Type | Method and Description |
|---|---|
Matrix3x2f |
Matrix2f.get(Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.get(Matrix3x2f dest)
Get the current values of
this matrix and store them into
dest. |
Matrix3x2f |
Matrix2fc.get(Matrix3x2f dest)
Get the current values of
this matrix and store them as
the rotational component of dest. |
Matrix3x2f |
Matrix3x2f.get(Matrix3x2f dest)
Get the current values of
this matrix and store them into
dest. |
Matrix3x2f |
Matrix3x2fc.invert(Matrix3x2f dest)
Invert the
this matrix by assuming a third row in this matrix of (0, 0, 1)
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.invert(Matrix3x2f dest)
Invert the
this matrix by assuming a third row in this matrix of (0, 0, 1)
and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.mul(Matrix3x2fc right,
Matrix3x2f dest)
Multiply this matrix by the supplied
right matrix by assuming a third row in
both matrices of (0, 0, 1) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mul(Matrix3x2fc right,
Matrix3x2f dest)
Multiply this matrix by the supplied
right matrix by assuming a third row in
both matrices of (0, 0, 1) and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.mulLocal(Matrix3x2fc left,
Matrix3x2f dest)
Pre-multiply this matrix by the supplied
left matrix and store the result in dest. |
Matrix3x2f |
Matrix3x2f.mulLocal(Matrix3x2fc left,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.rotate(float ang,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotate(float ang,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.rotateAbout(float ang,
float x,
float y,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians about
the specified rotation center
(x, y) and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotateAbout(float ang,
float x,
float y,
Matrix3x2f dest)
Apply a rotation transformation to this matrix by rotating the given amount of radians about
the specified rotation center
(x, y) and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.rotateLocal(float ang,
Matrix3x2f dest)
Pre-multiply a rotation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.rotateLocal(float ang,
Matrix3x2f dest)
Pre-multiply a rotation to this matrix by rotating the given amount of radians and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.rotateTo(Vector2fc fromDir,
Vector2fc toDir,
Matrix3x2f dest)
Apply a rotation transformation to this matrix that rotates the given normalized
fromDir direction vector
to point along the normalized toDir, and store the result in dest. |
Matrix3x2f |
Matrix3x2f.rotateTo(Vector2fc fromDir,
Vector2fc toDir,
Matrix3x2f dest)
Apply a rotation transformation to this matrix that rotates the given normalized
fromDir direction vector
to point along the normalized toDir, and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scale(float x,
float y,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the unit axes by the given x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.scale(float x,
float y,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the unit axes by the given x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.scale(float xy,
Matrix3x2f dest)
Apply scaling to this matrix by uniformly scaling the two base axes by the given
xy factor
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scale(float xy,
Matrix3x2f dest)
Apply scaling to this matrix by uniformly scaling the two base axes by the given
xy factor
and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scale(Vector2fc xy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
xy factors
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scale(Vector2fc xy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
xy factors
and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scaleAround(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using (ox, oy) as the scaling origin, and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAround(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using (ox, oy) as the scaling origin, and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scaleAround(float factor,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAround(float factor,
float ox,
float oy,
Matrix3x2f dest)
Apply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.scaleAroundLocal(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the base axes by the given sx and
sy factors while using the given (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float sx,
float sy,
float ox,
float oy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.scaleAroundLocal(float factor,
float ox,
float oy,
Matrix3x2f dest)
Pre-multiply scaling to this matrix by scaling the base axes by the given
factor
while using (ox, oy) as the scaling origin,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleAroundLocal(float factor,
float ox,
float oy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.scaleLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the base axes by the given x and y
factors and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleLocal(float x,
float y,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2fc.scaleLocal(float xy,
Matrix3x2f dest)
Pre-multiply scaling to
this matrix by scaling the two base axes by the given xy factor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.scaleLocal(float xy,
Matrix3x2f dest) |
Matrix3x2f |
Matrix3x2f.shearX(float yFactor,
Matrix3x2f dest)
Apply shearing to this matrix by shearing along the X axis using the Y axis factor
yFactor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2f.shearY(float xFactor,
Matrix3x2f dest)
Apply shearing to this matrix by shearing along the Y axis using the X axis factor
xFactor,
and store the result in dest. |
Matrix3x2f |
Matrix3x2fc.translate(float x,
float y,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y and store the result
in
dest. |
Matrix3x2f |
Matrix3x2f.translate(float x,
float y,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y and store the result
in
dest. |
Matrix3x2f |
Matrix3x2fc.translate(Vector2fc offset,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y, and
store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translate(Vector2fc offset,
Matrix3x2f dest)
Apply a translation to this matrix by translating by the given number of units in x and y, and
store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.translateLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(float x,
float y,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.translateLocal(Vector2fc offset,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2f.translateLocal(Vector2fc offset,
Matrix3x2f dest)
Pre-multiply a translation to this matrix by translating by the given number of
units in x and y and store the result in
dest. |
Matrix3x2f |
Matrix3x2fc.view(float left,
float right,
float bottom,
float top,
Matrix3x2f dest)
Apply a "view" transformation to this matrix that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively and store the result in dest. |
Matrix3x2f |
Matrix3x2f.view(float left,
float right,
float bottom,
float top,
Matrix3x2f dest)
Apply a "view" transformation to this matrix that maps the given
(left, bottom) and
(right, top) corners to (-1, -1) and (1, 1) respectively and store the result in dest. |
| Modifier and Type | Method and Description |
|---|---|
abstract void |
MemUtil.copy(float[] arr,
int off,
Matrix3x2f dest) |
void |
MemUtil.MemUtilNIO.copy(float[] arr,
int off,
Matrix3x2f dest) |
abstract void |
MemUtil.copy(Matrix2f src,
Matrix3x2f dest) |
void |
MemUtil.MemUtilNIO.copy(Matrix2f src,
Matrix3x2f dest) |
abstract void |
MemUtil.copy(Matrix3x2f src,
float[] dest,
int off) |
void |
MemUtil.MemUtilNIO.copy(Matrix3x2f src,
float[] dest,
int off) |
abstract void |
MemUtil.copy(Matrix3x2f src,
Matrix2f dest) |
void |
MemUtil.MemUtilNIO.copy(Matrix3x2f src,
Matrix2f dest) |
abstract void |
MemUtil.copy(Matrix3x2f src,
Matrix3x2f dest) |
void |
MemUtil.MemUtilNIO.copy(Matrix3x2f src,
Matrix3x2f dest) |
abstract void |
MemUtil.copy3x3(Matrix3x2f src,
float[] dest,
int off) |
void |
MemUtil.MemUtilNIO.copy3x3(Matrix3x2f src,
float[] dest,
int off) |
abstract void |
MemUtil.copy4x4(Matrix3x2f src,
float[] dest,
int off) |
void |
MemUtil.MemUtilNIO.copy4x4(Matrix3x2f src,
float[] dest,
int off) |
abstract void |
MemUtil.get(Matrix3x2f m,
int offset,
ByteBuffer src) |
void |
MemUtil.MemUtilNIO.get(Matrix3x2f m,
int offset,
ByteBuffer src) |
abstract void |
MemUtil.get(Matrix3x2f m,
int offset,
FloatBuffer src) |
void |
MemUtil.MemUtilNIO.get(Matrix3x2f m,
int offset,
FloatBuffer src) |
abstract void |
MemUtil.identity(Matrix3x2f dest) |
void |
MemUtil.MemUtilNIO.identity(Matrix3x2f dest) |
abstract void |
MemUtil.put(Matrix3x2f m,
int offset,
ByteBuffer dest) |
void |
MemUtil.MemUtilNIO.put(Matrix3x2f m,
int offset,
ByteBuffer dest) |
abstract void |
MemUtil.put(Matrix3x2f m,
int offset,
FloatBuffer dest) |
void |
MemUtil.MemUtilNIO.put(Matrix3x2f m,
int offset,
FloatBuffer dest) |
abstract void |
MemUtil.put3x3(Matrix3x2f m,
int offset,
ByteBuffer dest) |
void |
MemUtil.MemUtilNIO.put3x3(Matrix3x2f m,
int offset,
ByteBuffer dest) |
abstract void |
MemUtil.put3x3(Matrix3x2f m,
int offset,
FloatBuffer dest) |
void |
MemUtil.MemUtilNIO.put3x3(Matrix3x2f m,
int offset,
FloatBuffer dest) |
abstract void |
MemUtil.put4x4(Matrix3x2f m,
int offset,
ByteBuffer dest) |
void |
MemUtil.MemUtilNIO.put4x4(Matrix3x2f m,
int offset,
ByteBuffer dest) |
abstract void |
MemUtil.put4x4(Matrix3x2f m,
int offset,
FloatBuffer dest) |
void |
MemUtil.MemUtilNIO.put4x4(Matrix3x2f m,
int offset,
FloatBuffer dest) |
abstract void |
MemUtil.zero(Matrix3x2f dest) |
void |
MemUtil.MemUtilNIO.zero(Matrix3x2f dest) |
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