public class QuartzSchedulerThread extends Thread
The thread responsible for performing the work of firing s that are registered with the
Trigger.
QuartzScheduler
QuartzScheduler,
Job,
TriggerThread.State, Thread.UncaughtExceptionHandlerMAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY| Constructor and Description |
|---|
QuartzSchedulerThread(QuartzScheduler qs,
QuartzSchedulerResources qsRsrcs)
Construct a new
QuartzSchedulerThread for the given QuartzScheduler as a non-daemon Thread with normal
priority. |
| Modifier and Type | Method and Description |
|---|---|
long |
getSignaledNextFireTime() |
void |
halt()
Signals the main processing loop to pause at the next possible point.
|
boolean |
isPaused() |
boolean |
isScheduleChanged() |
void |
run()
The main processing loop of the
QuartzSchedulerThread. |
void |
togglePause(boolean pause)
Signals the main processing loop to pause at the next possible point.
|
activeCount, checkAccess, clone, countStackFrames, currentThread, destroy, dumpStack, enumerate, getAllStackTraces, getContextClassLoader, getDefaultUncaughtExceptionHandler, getId, getName, getPriority, getStackTrace, getState, getThreadGroup, getUncaughtExceptionHandler, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setDefaultUncaughtExceptionHandler, setName, setPriority, setUncaughtExceptionHandler, sleep, sleep, start, stop, stop, suspend, toString, yieldpublic QuartzSchedulerThread(QuartzScheduler qs, QuartzSchedulerResources qsRsrcs)
Construct a new QuartzSchedulerThread for the given QuartzScheduler as a non-daemon Thread with normal
priority.
public void togglePause(boolean pause)
Signals the main processing loop to pause at the next possible point.
public void halt()
Signals the main processing loop to pause at the next possible point.
public boolean isPaused()
public boolean isScheduleChanged()
public long getSignaledNextFireTime()
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