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| Packages that use ProxyToServerConnection | |
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| org.littleshoot.proxy | |
| org.littleshoot.proxy.impl | |
| Uses of ProxyToServerConnection in org.littleshoot.proxy |
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| Constructors in org.littleshoot.proxy with parameters of type ProxyToServerConnection | |
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FullFlowContext(ClientToProxyConnection clientConnection,
ProxyToServerConnection serverConnection)
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| Uses of ProxyToServerConnection in org.littleshoot.proxy.impl |
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| Methods in org.littleshoot.proxy.impl with parameters of type ProxyToServerConnection | |
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protected void |
ClientToProxyConnection.serverBecameSaturated(ProxyToServerConnection serverConnection)
When a server becomes saturated, we stop reading from the client. |
protected void |
ClientToProxyConnection.serverBecameWriteable(ProxyToServerConnection serverConnection)
When a server becomes writeable, we check to see if all servers are writeable and if they are, we resume reading. |
protected boolean |
ClientToProxyConnection.serverConnectionFailed(ProxyToServerConnection serverConnection,
org.littleshoot.proxy.impl.ConnectionState lastStateBeforeFailure,
Throwable cause)
If the ProxyToServerConnection fails to complete its connection
lifecycle successfully, this method is called to let us know about it. |
protected void |
ClientToProxyConnection.serverConnectionFlowStarted(ProxyToServerConnection serverConnection)
Called when ProxyToServerConnection starts its connection flow. |
protected void |
ClientToProxyConnection.serverConnectionSucceeded(ProxyToServerConnection serverConnection,
boolean shouldForwardInitialRequest)
If the ProxyToServerConnection completes its connection lifecycle
successfully, this method is called to let us know about it. |
protected void |
ClientToProxyConnection.serverDisconnected(ProxyToServerConnection serverConnection)
On disconnect of the server, track that we have one fewer connected servers and then disconnect the client if necessary. |
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