Uses of Class
org.littleshoot.proxy.impl.ProxyToServerConnection

Packages that use ProxyToServerConnection
org.littleshoot.proxy   
org.littleshoot.proxy.impl   
 

Uses of ProxyToServerConnection in org.littleshoot.proxy
 

Constructors in org.littleshoot.proxy with parameters of type ProxyToServerConnection
FullFlowContext(ClientToProxyConnection clientConnection, ProxyToServerConnection serverConnection)
           
 

Uses of ProxyToServerConnection in org.littleshoot.proxy.impl
 

Methods in org.littleshoot.proxy.impl with parameters of type ProxyToServerConnection
protected  void ClientToProxyConnection.serverBecameSaturated(ProxyToServerConnection serverConnection)
          When a server becomes saturated, we stop reading from the client.
protected  void ClientToProxyConnection.serverBecameWriteable(ProxyToServerConnection serverConnection)
          When a server becomes writeable, we check to see if all servers are writeable and if they are, we resume reading.
protected  boolean ClientToProxyConnection.serverConnectionFailed(ProxyToServerConnection serverConnection, org.littleshoot.proxy.impl.ConnectionState lastStateBeforeFailure, Throwable cause)
          If the ProxyToServerConnection fails to complete its connection lifecycle successfully, this method is called to let us know about it.
protected  void ClientToProxyConnection.serverConnectionFlowStarted(ProxyToServerConnection serverConnection)
          Called when ProxyToServerConnection starts its connection flow.
protected  void ClientToProxyConnection.serverConnectionSucceeded(ProxyToServerConnection serverConnection, boolean shouldForwardInitialRequest)
          If the ProxyToServerConnection completes its connection lifecycle successfully, this method is called to let us know about it.
protected  void ClientToProxyConnection.serverDisconnected(ProxyToServerConnection serverConnection)
          On disconnect of the server, track that we have one fewer connected servers and then disconnect the client if necessary.
 



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