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A
activeTexture(int)
- Method in class org.oscim.gdx.
LwjglGL20
attachShader(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
AwtBitmap
- Class in
org.oscim.awt
AwtBitmap(int, int, int)
- Constructor for class org.oscim.awt.
AwtBitmap
AwtBitmap(BufferedImage)
- Constructor for class org.oscim.awt.
AwtBitmap
AwtCanvas
- Class in
org.oscim.awt
AwtCanvas()
- Constructor for class org.oscim.awt.
AwtCanvas
AwtCanvas(BufferedImage)
- Constructor for class org.oscim.awt.
AwtCanvas
AwtGraphics
- Class in
org.oscim.awt
AwtPaint
- Class in
org.oscim.awt
AwtPaint()
- Constructor for class org.oscim.awt.
AwtPaint
AwtSvgBitmap
- Class in
org.oscim.awt
AwtSvgBitmap(InputStream, int, int, int)
- Constructor for class org.oscim.awt.
AwtSvgBitmap
B
bindAttribLocation(int, int, String)
- Method in class org.oscim.gdx.
LwjglGL20
bindBuffer(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
bindFramebuffer(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
bindRenderbuffer(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
bindTexture(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
blendColor(float, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
blendEquation(int)
- Method in class org.oscim.gdx.
LwjglGL20
blendEquationSeparate(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
blendFunc(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
blendFuncSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
bufferData(int, int, Buffer, int)
- Method in class org.oscim.gdx.
LwjglGL20
bufferSubData(int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
C
canvas
- Variable in class org.oscim.awt.
AwtCanvas
checkFramebufferStatus(int)
- Method in class org.oscim.gdx.
LwjglGL20
clear(int)
- Method in class org.oscim.gdx.
LwjglGL20
clearColor(float, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
clearDepthf(float)
- Method in class org.oscim.gdx.
LwjglGL20
clearStencil(int)
- Method in class org.oscim.gdx.
LwjglGL20
colorMask(boolean, boolean, boolean, boolean)
- Method in class org.oscim.gdx.
LwjglGL20
compileShader(int)
- Method in class org.oscim.gdx.
LwjglGL20
compressedTexImage2D(int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
compressedTexSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
copyTexImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
copyTexSubImage2D(int, int, int, int, int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
createLayers()
- Method in class org.oscim.gdx.
GdxMapApp
createProgram()
- Method in class org.oscim.gdx.
LwjglGL20
createShader(int)
- Method in class org.oscim.gdx.
LwjglGL20
cullFace(int)
- Method in class org.oscim.gdx.
LwjglGL20
D
decodeBitmapImpl(InputStream)
- Method in class org.oscim.awt.
AwtGraphics
decodeSvgBitmapImpl(InputStream, int, int, int)
- Method in class org.oscim.awt.
AwtGraphics
DEFAULT_SIZE
- Static variable in class org.oscim.awt.
AwtSvgBitmap
Default size is 20x20px (400px) at 160dpi.
deleteBuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteBuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
deleteFramebuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteFramebuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
deleteProgram(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteRenderbuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteRenderbuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
deleteShader(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteTexture(int)
- Method in class org.oscim.gdx.
LwjglGL20
deleteTextures(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
depthFunc(int)
- Method in class org.oscim.gdx.
LwjglGL20
depthMask(boolean)
- Method in class org.oscim.gdx.
LwjglGL20
depthRangef(float, float)
- Method in class org.oscim.gdx.
LwjglGL20
detachShader(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
disable(int)
- Method in class org.oscim.gdx.
LwjglGL20
disableVertexAttribArray(int)
- Method in class org.oscim.gdx.
LwjglGL20
drawArrays(int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
drawBitmap(Bitmap, float, float)
- Method in class org.oscim.awt.
AwtCanvas
drawElements(int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
drawElements(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
drawLine(int, int, int, int, Paint)
- Method in class org.oscim.awt.
AwtCanvas
drawText(String, float, float, Paint)
- Method in class org.oscim.awt.
AwtCanvas
drawText(String, float, float, Paint, Paint)
- Method in class org.oscim.awt.
AwtCanvas
E
enable(int)
- Method in class org.oscim.gdx.
LwjglGL20
enableVertexAttribArray(int)
- Method in class org.oscim.gdx.
LwjglGL20
eraseColor(int)
- Method in class org.oscim.awt.
AwtBitmap
F
fillColor(int)
- Method in class org.oscim.awt.
AwtCanvas
finish()
- Method in class org.oscim.gdx.
LwjglGL20
flush()
- Method in class org.oscim.gdx.
LwjglGL20
framebufferRenderbuffer(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
framebufferTexture2D(int, int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
frontFace(int)
- Method in class org.oscim.gdx.
LwjglGL20
G
GdxMapApp
- Class in
org.oscim.gdx
GdxMapApp()
- Constructor for class org.oscim.gdx.
GdxMapApp
genBuffer()
- Method in class org.oscim.gdx.
LwjglGL20
genBuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
generateMipmap(int)
- Method in class org.oscim.gdx.
LwjglGL20
genFramebuffer()
- Method in class org.oscim.gdx.
LwjglGL20
genFramebuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
genRenderbuffer()
- Method in class org.oscim.gdx.
LwjglGL20
genRenderbuffers(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
genTexture()
- Method in class org.oscim.gdx.
LwjglGL20
genTextures(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getActiveAttrib(int, int, IntBuffer, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
getActiveUniform(int, int, IntBuffer, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
getAttachedShaders(int, int, Buffer, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getAttribLocation(int, String)
- Method in class org.oscim.gdx.
LwjglGL20
getBitmap(Bitmap)
- Static method in class org.oscim.awt.
AwtGraphics
getBooleanv(int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
getBufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getColor()
- Method in class org.oscim.awt.
AwtPaint
getConfig(String)
- Static method in class org.oscim.gdx.
GdxMapApp
getError()
- Method in class org.oscim.gdx.
LwjglGL20
getFloatv(int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getFontDescent()
- Method in class org.oscim.awt.
AwtPaint
getFontHeight()
- Method in class org.oscim.awt.
AwtPaint
getFramebufferAttachmentParameteriv(int, int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getHeight()
- Method in class org.oscim.awt.
AwtBitmap
getHeight()
- Method in class org.oscim.awt.
AwtCanvas
getIntegerv(int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getPixels()
- Method in class org.oscim.awt.
AwtBitmap
getPngEncodedData()
- Method in class org.oscim.awt.
AwtBitmap
getProgramInfoLog(int)
- Method in class org.oscim.gdx.
LwjglGL20
getProgramiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getRenderbufferParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getResourceBitmap(InputStream, float, float, int, int, int)
- Static method in class org.oscim.awt.
AwtSvgBitmap
getShaderInfoLog(int)
- Method in class org.oscim.gdx.
LwjglGL20
getShaderiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getShaderPrecisionFormat(int, int, IntBuffer, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getShaderSource(int, int, Buffer, String)
- Method in class org.oscim.gdx.
LwjglGL20
getString(int)
- Method in class org.oscim.gdx.
LwjglGL20
getStrokeWidth()
- Method in class org.oscim.awt.
AwtPaint
getTexParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getTexParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getTextHeight(String)
- Method in class org.oscim.awt.
AwtPaint
getTextWidth(String)
- Method in class org.oscim.awt.
AwtPaint
getUniformfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getUniformiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getUniformLocation(int, String)
- Method in class org.oscim.gdx.
LwjglGL20
getVertexAttribfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getVertexAttribiv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
getVertexAttribPointerv(int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
getWidth()
- Method in class org.oscim.awt.
AwtBitmap
getWidth()
- Method in class org.oscim.awt.
AwtCanvas
H
hint(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
I
init()
- Static method in class org.oscim.awt.
AwtGraphics
init()
- Static method in class org.oscim.gdx.
GdxMapApp
isBuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
isEnabled(int)
- Method in class org.oscim.gdx.
LwjglGL20
isFramebuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
isProgram(int)
- Method in class org.oscim.gdx.
LwjglGL20
isRenderbuffer(int)
- Method in class org.oscim.gdx.
LwjglGL20
isShader(int)
- Method in class org.oscim.gdx.
LwjglGL20
isTexture(int)
- Method in class org.oscim.gdx.
LwjglGL20
isValid()
- Method in class org.oscim.awt.
AwtBitmap
L
lineWidth(float)
- Method in class org.oscim.gdx.
LwjglGL20
linkProgram(int)
- Method in class org.oscim.gdx.
LwjglGL20
loadBitmapAssetImpl(String, String, int, int, int)
- Method in class org.oscim.awt.
AwtGraphics
log
- Static variable in class org.oscim.gdx.
GdxMapApp
LwjglGL20
- Class in
org.oscim.gdx
An implementation of the
GL20
interface based on LWJGL.
LwjglGL20()
- Constructor for class org.oscim.gdx.
LwjglGL20
M
main(String[])
- Static method in class org.oscim.gdx.
GdxMapApp
measureText(String)
- Method in class org.oscim.awt.
AwtPaint
N
newBitmapImpl(int, int, int)
- Method in class org.oscim.awt.
AwtGraphics
newCanvasImpl()
- Method in class org.oscim.awt.
AwtGraphics
newPaintImpl()
- Method in class org.oscim.awt.
AwtGraphics
O
org.oscim.awt
- package org.oscim.awt
org.oscim.gdx
- package org.oscim.gdx
P
pixelStorei(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
polygonOffset(float, float)
- Method in class org.oscim.gdx.
LwjglGL20
R
readPixels(int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
recycle()
- Method in class org.oscim.awt.
AwtBitmap
releaseShaderCompiler()
- Method in class org.oscim.gdx.
LwjglGL20
renderbufferStorage(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
run(GdxMap)
- Static method in class org.oscim.gdx.
GdxMapApp
run(GdxMap, LwjglApplicationConfiguration, int)
- Static method in class org.oscim.gdx.
GdxMapApp
S
sampleCoverage(float, boolean)
- Method in class org.oscim.gdx.
LwjglGL20
scissor(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
setBitmap(Bitmap)
- Method in class org.oscim.awt.
AwtCanvas
setColor(int)
- Method in class org.oscim.awt.
AwtPaint
setStrokeCap(Paint.Cap)
- Method in class org.oscim.awt.
AwtPaint
setStrokeJoin(Paint.Join)
- Method in class org.oscim.awt.
AwtPaint
setStrokeWidth(float)
- Method in class org.oscim.awt.
AwtPaint
setStyle(Paint.Style)
- Method in class org.oscim.awt.
AwtPaint
setTextAlign(Paint.Align)
- Method in class org.oscim.awt.
AwtPaint
setTextSize(float)
- Method in class org.oscim.awt.
AwtPaint
setTypeface(Paint.FontFamily, Paint.FontStyle)
- Method in class org.oscim.awt.
AwtPaint
shaderBinary(int, IntBuffer, int, Buffer, int)
- Method in class org.oscim.gdx.
LwjglGL20
shaderSource(int, String)
- Method in class org.oscim.gdx.
LwjglGL20
stencilFunc(int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
stencilFuncSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
stencilMask(int)
- Method in class org.oscim.gdx.
LwjglGL20
stencilMaskSeparate(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
stencilOp(int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
stencilOpSeparate(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
T
texImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
texParameterf(int, int, float)
- Method in class org.oscim.gdx.
LwjglGL20
texParameterfv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
texParameteri(int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
texParameteriv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
texSubImage2D(int, int, int, int, int, int, int, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
U
uniform1f(int, float)
- Method in class org.oscim.gdx.
LwjglGL20
uniform1fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform1fv(int, int, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform1i(int, int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform1iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform1iv(int, int, int[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2f(int, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2fv(int, int, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2i(int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform2iv(int, int, int[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3f(int, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3fv(int, int, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3i(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform3iv(int, int, int[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4f(int, float, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4fv(int, int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4fv(int, int, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4i(int, int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4iv(int, int, IntBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniform4iv(int, int, int[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix2fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix2fv(int, int, boolean, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix3fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix3fv(int, int, boolean, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix4fv(int, int, boolean, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
uniformMatrix4fv(int, int, boolean, float[], int)
- Method in class org.oscim.gdx.
LwjglGL20
uploadToTexture(boolean)
- Method in class org.oscim.awt.
AwtBitmap
useProgram(int)
- Method in class org.oscim.gdx.
LwjglGL20
V
validateProgram(int)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib1f(int, float)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib1fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib2f(int, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib2fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib3f(int, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib3fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib4f(int, float, float, float, float)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttrib4fv(int, FloatBuffer)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttribPointer(int, int, int, boolean, int, Buffer)
- Method in class org.oscim.gdx.
LwjglGL20
vertexAttribPointer(int, int, int, boolean, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
viewport(int, int, int, int)
- Method in class org.oscim.gdx.
LwjglGL20
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