public class LocationRenderer extends LayerRenderer
| Modifier and Type | Class and Description |
|---|---|
static interface |
LocationRenderer.Callback |
| Modifier and Type | Field and Description |
|---|---|
protected int |
mShaderProgram |
| Constructor and Description |
|---|
LocationRenderer(Map map,
Layer layer) |
LocationRenderer(Map map,
Layer layer,
float scale) |
| Modifier and Type | Method and Description |
|---|---|
void |
animate(boolean enable) |
protected boolean |
init() |
void |
render(GLViewport v)
2.
|
void |
setAnimate(boolean animate) |
void |
setCallback(LocationRenderer.Callback callback) |
void |
setColor(int color) |
void |
setLocation(double x,
double y,
double radius) |
void |
setShader(java.lang.String shaderFile) |
void |
setShowAccuracyZoom(int showAccuracyZoom) |
void |
update(GLViewport v)
1.
|
isReady, setReady, setuppublic void setAnimate(boolean animate)
public void setCallback(LocationRenderer.Callback callback)
public void setColor(int color)
public void setLocation(double x,
double y,
double radius)
public void setShader(java.lang.String shaderFile)
public void setShowAccuracyZoom(int showAccuracyZoom)
public void animate(boolean enable)
public void update(GLViewport v)
LayerRendererupdate in class LayerRendererpublic void render(GLViewport v)
LayerRendererrender in class LayerRendererprotected boolean init()