public static class LineStyle.LineBuilder<T extends LineStyle.LineBuilder<T>> extends RenderStyle.StyleBuilder<T>
| Modifier and Type | Field and Description |
|---|---|
float |
blur |
Paint.Cap |
cap |
float[] |
dashArray |
int |
fadeScale |
boolean |
fixed |
float |
heightOffset |
boolean |
outline |
boolean |
randomOffset |
float |
repeatGap |
float |
repeatStart |
int |
stipple |
int |
stippleColor |
float |
stippleWidth |
double |
strokeIncrease |
int |
symbolHeight |
int |
symbolPercent |
int |
symbolWidth |
TextureItem |
texture |
cat, fillColor, level, strokeColor, strokeWidth, style, themeCallback| Constructor and Description |
|---|
LineBuilder() |
| Modifier and Type | Method and Description |
|---|---|
T |
blur(float blur) |
LineStyle |
build() |
T |
cap(Paint.Cap cap) |
T |
dashArray(float[] dashArray) |
T |
fadeScale(int zoom) |
T |
fixed(boolean b) |
T |
heightOffset(float heightOffset) |
T |
isOutline(boolean outline) |
T |
randomOffset(boolean randomOffset) |
T |
repeatGap(float repeatGap) |
T |
repeatStart(float repeatStart) |
T |
reset() |
T |
set(LineStyle line) |
T |
stipple(int width) |
T |
stippleColor(int color) |
T |
stippleColor(java.lang.String color) |
T |
stippleWidth(float width) |
T |
strokeIncrease(double strokeIncrease) |
T |
symbolHeight(int symbolHeight) |
T |
symbolPercent(int symbolPercent) |
T |
symbolWidth(int symbolWidth) |
T |
texture(TextureItem texture) |
cat, color, color, level, outline, self, strokeColor, strokeColor, strokeWidth, style, themeCallbackpublic Paint.Cap cap
public boolean outline
public boolean fixed
public double strokeIncrease
public int fadeScale
public float blur
public int stipple
public int stippleColor
public float stippleWidth
public TextureItem texture
public float heightOffset
public boolean randomOffset
public int symbolWidth
public int symbolHeight
public int symbolPercent
public float[] dashArray
public float repeatStart
public float repeatGap
public T blur(float blur)
public T fadeScale(int zoom)
public T stipple(int width)
public T stippleColor(int color)
public T stippleColor(java.lang.String color)
public T stippleWidth(float width)
public T isOutline(boolean outline)
public T fixed(boolean b)
public T strokeIncrease(double strokeIncrease)
public T texture(TextureItem texture)
public T heightOffset(float heightOffset)
public T randomOffset(boolean randomOffset)
public T symbolWidth(int symbolWidth)
public T symbolHeight(int symbolHeight)
public T symbolPercent(int symbolPercent)
public T dashArray(float[] dashArray)
public T repeatStart(float repeatStart)
public T repeatGap(float repeatGap)
public T reset()
public LineStyle build()
build in class RenderStyle.StyleBuilder<T extends LineStyle.LineBuilder<T>>