public final class PolygonBucket extends RenderBucket
| Modifier and Type | Class and Description |
|---|---|
static class |
PolygonBucket.Renderer |
Inlist.List<T extends Inlist<?>>| Modifier and Type | Field and Description |
|---|---|
AreaStyle |
area |
static int |
CLIP_DEPTH |
static int |
CLIP_STENCIL |
static int |
CLIP_TEST_DEPTH |
static boolean |
enableTexture |
BITMAP, CIRCLE, EXTRUSION, HAIRLINE, indiceItems, indiceOffset, LINE, MESH, numIndices, numVertices, POLYGON, SYMBOL, TEXLINE, type, vertexItems, vertexOffset| Modifier and Type | Method and Description |
|---|---|
void |
addPolygon(float[] points,
int[] index) |
void |
addPolygon(GeometryBuffer geom) |
protected void |
compile(java.nio.ShortBuffer vboData,
java.nio.ShortBuffer iboData) |
protected void |
prepare()
Final preparation of content before compilation
for stuff that should not be done on render-thread.
|
clear, compileIndicesItems, compileVertexItems, getIndiceOffset, getVertexOffset, setLevel, setVertexOffsetappendItem, appendList, get, last, next, prependRelative, push, remove, sizepublic static final int CLIP_STENCIL
public static final int CLIP_DEPTH
public static final int CLIP_TEST_DEPTH
public static boolean enableTexture
public AreaStyle area
public void addPolygon(GeometryBuffer geom)
public void addPolygon(float[] points,
int[] index)
protected void prepare()
RenderBucketprepare in class RenderBucketprotected void compile(java.nio.ShortBuffer vboData,
java.nio.ShortBuffer iboData)
compile in class RenderBucket