public class TextureAtlasUtils
extends java.lang.Object
| Constructor and Description |
|---|
TextureAtlasUtils() |
| Modifier and Type | Method and Description |
|---|---|
static void |
createTextureRegions(java.util.Map<java.lang.Object,Bitmap> inputMap,
java.util.Map<java.lang.Object,TextureRegion> outputMap,
java.util.List<TextureAtlas> atlasList,
boolean disposeBitmaps,
boolean flipY)
Create atlas texture regions from bitmaps.
|
public static void createTextureRegions(java.util.Map<java.lang.Object,Bitmap> inputMap, java.util.Map<java.lang.Object,TextureRegion> outputMap, java.util.List<TextureAtlas> atlasList, boolean disposeBitmaps, boolean flipY)
inputMap - input bitmapsoutputMap - generated texture regionsatlasList - created texture atlasesdisposeBitmaps - recycle input bitmapsflipY - texture items flip over y (needed on iOS)