Class MarkerRenderer


public class MarkerRenderer extends BucketRenderer
  • Field Details

    • mDefaultMarker

      protected final MarkerSymbol mDefaultMarker
    • mSymbolLayer

      protected final SymbolBucket mSymbolLayer
    • mBox

      protected final float[] mBox
    • mMarkerLayer

      protected final MarkerLayer mMarkerLayer
    • mMapPoint

      protected final Point mMapPoint
    • mUpdate

      protected boolean mUpdate
      flag to force update of markers
    • mItems

      protected InternalItem[] mItems
  • Constructor Details

  • Method Details

    • update

      public void update(GLViewport v)
      Description copied from class: BucketRenderer
      Default implementation: Copy initial Viewport position and compile buckets.
      Overrides:
      update in class BucketRenderer
    • populate

      protected void populate(int size)
    • update

      public void update()
    • sort

      protected void sort(InternalItem[] a, int lo, int hi)