Class MapTile.State

java.lang.Object
org.oscim.layers.tile.MapTile.State
Enclosing class:
MapTile

public static final class MapTile.State extends Object
  • Field Summary

    Fields
    Modifier and Type
    Field
    Description
    static final byte
    STATE_CANCEL: tile is removed from TileManager, but may still be processed by TileLoader.
    static final byte
    Dont touch if you find some.
    static final byte
    STATE_LOADING means the tile is about to be loaded / loading.
    static final byte
    STATE_NEW_DATA: tile data is prepared for rendering.
    static final byte
     
    static final byte
    STATE_READY: tile data is uploaded to GL.
  • Constructor Summary

    Constructors
    Constructor
    Description
     
  • Method Summary

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
  • Field Details

    • NONE

      public static final byte NONE
      See Also:
    • LOADING

      public static final byte LOADING
      STATE_LOADING means the tile is about to be loaded / loading. Tile belongs to TileLoader thread.
      See Also:
    • NEW_DATA

      public static final byte NEW_DATA
      STATE_NEW_DATA: tile data is prepared for rendering. While 'locked' it belongs to GL Thread.
      See Also:
    • READY

      public static final byte READY
      STATE_READY: tile data is uploaded to GL. While 'locked' it belongs to GL Thread.
      See Also:
    • CANCEL

      public static final byte CANCEL
      STATE_CANCEL: tile is removed from TileManager, but may still be processed by TileLoader.
      See Also:
    • DEADBEEF

      public static final byte DEADBEEF
      Dont touch if you find some.
      See Also:
  • Constructor Details

    • State

      public State()